Hardware Nyko to show new peripheral at e3

lostdwarf

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Well there is the power rumbe FX for the GBA...
It's a sound activated rumble pak and it's bulky as hell.
I seriously wonder how well that thing worked.

Surely you dissapprove of it's entire existence? It worked, check the reviews.
As I mentioned in an earlier post, there are many types of new rumble tech, if you want to be proven wrong, I'm sure you all have that google thing.

@[member='xwatchmanx']
why would I get banned for dissagreeing on an on topic subject? This makes no sense.

Next>

 

Sicklyboy

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Well there is the power rumbe FX for the GBA...
It's a sound activated rumble pak and it's bulky as hell.
I seriously wonder how well that thing worked.

Surely you dissapprove of it's entire existence? It worked, check the reviews.
As I mentioned in an earlier post, there are many types of new rumble tech, if you want to be proven wrong, I'm sure you all have that google thing.

21.jpg


In order to have a proper rumble, you're going to need an API for each application that uses it. There is just no possible way that until something is about to have accurate sound identification like humans have (the the point that it can differentiate loud gunfire from loud heavy metal (this was the first idea of a song to pop to mind, the intro specifically)) it will always be inaccurate and rumble/not rumble at the right/wrong times. Anything that DOES have that tech is going to be prohibitively expensive (thinking a few hundo-) until it becomes much more widespread and ripped off by other companies. Prime example is that GBA one - it rumbled at loud sounds. That means that there are still many times it should have rumbled that it didn't, because it's inaccurate.

I do understand that this mophie tech may be more responsive with more varying levels of vibration and different types of feedback. That's cool, and I am saying that with true honesty. I do think that it would be a really neat tech to have, something that can change types and degrees of feedback like that. But no way in hell do I want something that relies on basic frequencies to do the job; I want something with a properly coded API into each application.

If you can provide us with linked, proper examples that it works in multiple gaming settings with specific mention of each title used, I might start to believe it a little more. But until then, I'm still chalking you up to a troll and this mophie tech to black voodoo fairy magic.

According to one of the above posts, it's a nyko flash card. win. lol

No. Just no. Read better.
 

raulpica

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@[member='xwatchmanx']
He wasn't disrespecting me, and I hope that I wasn't disrespecting him. Don't worry. I've removed the two posts as they're off-topic and flamey.
 

lostdwarf

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read your own posts.

it works whether you like it or not. thus it could be a periphal.
It doesnt need to read game data.
re read that last sentence. over and over.
It doesnt need to know if a loud explosion or loud doorslam happened. if it is loud it will be loud at differing frequencies to a point. plus a super loud noise here or there will be accurately determined as a rumble either way. why is that bad?
plus..
you guys suggested it had to be backwards compatible, not me. I just gave a factual response of how to do it.
 

raulpica

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you guys suggested it had to be backwards compatible, not me. I just gave a factual response of how to do it.
Well, we know that introducing additional hardware later in a console's lifespan (it isn't that late, but it's most certainly not at launch) is a big risk. Nintendo did it with the DS Rumble Pack, and it got a marginal support anyway, except a few major titles.

Now, that was Nintendo. The big N itself, who designed the entire console. And it didn't go well.

Why would Nyko, a simple, humble, console peripheral maker have the power to convince developers around to use their device? They wouldn't. And it'd be a HUGE, MASSIVE financial risk.

Which could even be blocked with a firmware by Nintendo, as I'm sure that they wouldn't license something like that (look at Datel hardware on PS3/360) as official hardware, making it even more risky.

Your idea is nice and all, but only Nintendo could pull thru, and I'm sure not even that they would do it again since the DS rumble pack was such a massive and utter failure.
 

TripleSMoon

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Not to mention that, again, Nyko said this peripheral would address a HUGE OVERSIGHT by Nintendo... no matter how you look at it, lack of rumble on a handheld is NOT a "huge oversight" by any means.

That said, if a hypothetical future Nintendo handheld had rumble built in and a strong enough battery to at least match the lifespan of the current 3DS while the rumble was on, I'd certainly use it.
 

Vampire Lied

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I'd say at least 3mp or it wouldn't be worth it.
Better cam quality would be nice though.
I don't think it'll be that though. They said it was a huge oversight, meaning something nintendo didn't include at all, not just an improvement on something that's already there. Besides some sort of better cpp solution, I can't really think of any HUGE oversight.
I'm very interested to find out what it'll be. Here's hoping it's not lame.
 

TripleSMoon

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I'd say at least 3mp or it wouldn't be worth it.
Better cam quality would be nice though.
I don't think it'll be that though. They said it was a huge oversight, meaning something nintendo didn't include at all, not just an improvement on something that's already there. Besides some sort of better cpp solution, I can't really think of any HUGE oversight.
I'm very interested to find out what it'll be. Here's hoping it's not lame.
An argument could be made for camera flash. That's definitely an oversight on a device that takes 3D pictures and has AR features, imo... i really don't think that's it though.
 
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Vampire Lied

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That's actually a great idea! Something I wish they would've included in the first place.
It would make playing Spirit Camera in the dark possible, like it should be. Not a bad idea at all.
 

lostdwarf

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well we may have actually stumbled upon the correct answer. Check out this camera zoom for the Kinect:
http://www.nyko.com/products/product-detail/?name=Zoom
so it is possible.

They also just released a speaker dock for the Vita, so 3DS may feel left out...
http://www.nyko.com/products/product-detail/?name=Speaker+Stand+for+PS+Vita
 

funem

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Im going to put my money on it being an extended battery dock of some sort. Battery on the 3DS is wose than all the other DS's, Even worse with the internet connected and 3D enabled.
 

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