Is effectively doubling the lenght of the bit word used and the fact that the application will no longer have to be artificially launched in a 32-bit mode and go through various stages of a compatibility layer like many games nowadays do a solid, technical reason for you?I would have no objection, if there is a solid, technical reason to require a 64-bit OS environment
QFT.IMHO, anyone who isn't running 32-bit needs to upgrade. Even my grandmother is running 64-bit!
And I would also highly recommend that you upgrade to Windows 7, not 8.
MANY Programs?Well lucky i myself never actually had 64bit windows installed but two of my friends had they they happily downgraded to 32bit even thaught it meant the loss of some usable ram.
So many programms be it legal or illegaly obtained do not work propperly or at all with 64bit windows and i still can't understand why because as you said there was more than enough time to get experience with 64bit systems.
On my Laptop there was only ONE Program (from around 2002) which refused to install, but with some minor modifications it worked. Even if it didn't worked there are many other options like Compatibility Mode or Virtual Machines to get it running.
You have more Problems using a 32Bit Windows today because there are already some Programs out there for x64 ony like some Adobe Products (e.g. Premiere). And who really downgrades his Windows to 32Bit, even with a loss of RAM: Just go away and install Windows 3. I mean there are so many Programs everyone still uses that aren't working today because it's a 16-Bit Application.
You mean the immediate boost of performance and the possibility to disable Metro if you're a traditionalist? Try the consumer beta before you establish your opinion, it's pretty cool once you get used to it.haha windows 8. not after what i've read and heard about it.
-another world
Metro UI can be enabled or disabled by changing a value in a single registery key:You mean the immediate boost of performance and the possibility to disable Metro if you're a traditionalist? Try the consumer beta before you establish your opinion, it's pretty cool once you get used to it.haha windows 8. not after what i've read and heard about it.
-another world
Microsoft has said repeatedly that you won't be able to turn of metro.
(...)
I can only hope for Microsoft, that there will be a hack to disable Metro. Otherwise nobody will get 8.
Path: HKEY_CURRENT_USER\Software\Microsoft\Windows\CurrentVersion\Explorer
Key: RPEnabled 1 (change to 0 to disable Metro)
The only programs I've run into that don't work on 64-bit windows are ones that modify the way windows works, such as firewalls... and for those, the ones that don't work on 64-bit are generally outdated anyways and there's competitors that do more, better.Well lucky i myself never actually had 64bit windows installed but two of my friends had they they happily downgraded to 32bit even thaught it meant the loss of some usable ram.
So many programms be it legal or illegaly obtained do not work propperly or at all with 64bit windows and i still can't understand why because as you said there was more than enough time to get experience with 64bit systems.
I would have no objection, if there is a solid, technical reason to require a 64-bit OS environment.
The problem with releasing DX10 games is that DX10 is not backwards compatible with DX9 and below... so any game that can be hacked to work on DX9 and below (or natively works on both, such as the first Crysis) is...But you're only screwing yourself if you arbitrarily limit it so. For example, see Microsoft trying to require Vista for Halo 2, when we all know that game does not require DX 10-class graphics.
For Windows 8 desktop, or the tablet edition (RT)? They're separate products.Microsoft has said repeatedly that you won't be able to turn of metro.
You said it: Preinstalled! Those never work how they should with all those Crapware already installed. Even heard of a PC sold at MediaMarkt which is more or less completely unuseable because of it's preinstallation of Windows 7....Well one of my friends got a CAD programm from School which didn't want to work at all even thaught it was 64bit version and not even Internet Explorer or Chrome propperly worked on that weird 64bit windows 7 version that was preinstalled on his computer ... hell i could hardly go online with any browser ... after a while i tried 2 other CAD and 2 CAM programms i "got" and noone of them worked....
There's nothing wrong in re-using an engine that's simply "working just fine" - they constantly improve upon it. I can't even begin to enumerate games that were released on the Build Engine, Quake Engine, Quake II Engine or the famous Unreal Engine (1).64 bit eh..... does that mean they are finally gonna release a new Call of Duty instead of the same game thats been reskinned 6 times lol
Or are they talking about a real new game
Oh c'mon - I sincerely doubt that anyone who hasn't got an x64 CPU is even running Windows 7, let alone 8, nor do they play "contemporary" games simply because their rigs are not capable of running them anyways. The architecture is really wide-spread and unless people still use 7+ year old rigs this isn't that much of an issue.If this is the case, I get the reasoning behind it. Accomodating players without 64 bit just gets more and more difficult over time; a jump forward like this is inevitable.