(cleaned up yugioh 3/5/6 patches just a note) (yugioh tag force 6 worked without crashes at 5 .cso compression, just a note, maybe higher)
File is "BGM.awb" in the .iso (english patched)
"AWB tools" (drag the file to "AWB_unpacker", to get, unpacked folder)
"HCADecoder.v1.21" (drag each .bin audio file to, "hca.exe" for .wav audio files")
................
................
You can just swap out the audio files for the ones you want of equal or smaller size, first blank out the previous audio entry.........."BGM.awb" audio file, just write that back into the .iso via hex editor that should work.
................
................
Probably tomorrow, take a better at the game..............nothing fancy just swapping out existing songs in game, if any are bad, the sound track doesn't seem horrid. May not do anything but will have to see about it later.
Update 1 (normal battle music identified)
00000003 = Yugioh DM
00000023 = Yugioh GX
00000024 = Yugioh 5D's
00000025 = Yugioh Zexal
00000004 = Yugioh Arc-V
The Major problem is this music is just pulled from the other yugioh games...........usually game developers don't do that, makes the game very boring. Some of the Other sound tracks are the same, but not super bad soundtrack overall. (you can select "free battle", and sample all the normal battle music its surprisingly alreadly listed there for sampling) (and disappointment, if your bored with that annoying music).
Replacements (size limiting equal or lower)
00000003 = Yugioh DM = 00000032
00000023 = Yugioh GX = 00000032
00000024 = Yugioh 5D's = 00000030
00000025 = Yugioh Zexal = 00000032
00000004 = Yugioh Arc-V = 00000032
(yugioh music was playing in the background..............and what an injustice on the gaming community clearly was done!!!!!!!!!!!!!!)
https://oklahoman.com/article/feed/...sion-investigation-prompts-fbi-to-search-home
(Data Deposited into secure, sealed, archives...............no evidence of a breach, that is probably the genius behind using the the building, and removing that trend of thinking from the investigation............any co-conspirators will never be identified)
File is "BGM.awb" in the .iso (english patched)
"AWB tools" (drag the file to "AWB_unpacker", to get, unpacked folder)
"HCADecoder.v1.21" (drag each .bin audio file to, "hca.exe" for .wav audio files")
................
................
You can just swap out the audio files for the ones you want of equal or smaller size, first blank out the previous audio entry.........."BGM.awb" audio file, just write that back into the .iso via hex editor that should work.
................
................
Probably tomorrow, take a better at the game..............nothing fancy just swapping out existing songs in game, if any are bad, the sound track doesn't seem horrid. May not do anything but will have to see about it later.
Update 1 (normal battle music identified)
00000003 = Yugioh DM
00000023 = Yugioh GX
00000024 = Yugioh 5D's
00000025 = Yugioh Zexal
00000004 = Yugioh Arc-V
The Major problem is this music is just pulled from the other yugioh games...........usually game developers don't do that, makes the game very boring. Some of the Other sound tracks are the same, but not super bad soundtrack overall. (you can select "free battle", and sample all the normal battle music its surprisingly alreadly listed there for sampling) (and disappointment, if your bored with that annoying music).
Replacements (size limiting equal or lower)
00000003 = Yugioh DM = 00000032
00000023 = Yugioh GX = 00000032
00000024 = Yugioh 5D's = 00000030
00000025 = Yugioh Zexal = 00000032
00000004 = Yugioh Arc-V = 00000032
(yugioh music was playing in the background..............and what an injustice on the gaming community clearly was done!!!!!!!!!!!!!!)
https://oklahoman.com/article/feed/...sion-investigation-prompts-fbi-to-search-home
(Data Deposited into secure, sealed, archives...............no evidence of a breach, that is probably the genius behind using the the building, and removing that trend of thinking from the investigation............any co-conspirators will never be identified)
Last edited by yeshuachrist,