I have been getting into Computer Science ever since I was 11 years old. It's been since I been thinking of changing my carrier base from a Computer Scientist to a Graphic Artist, or Visual Artist.
Now first off before I get all these crazy responses of "why this thread is even here." Or "shitposting" I am asking older people (who have actually done computer science.) If I am willing to take the classes, before going into adult hood wasting like 1000's of dollars on lessons.
First off my skills:
I have been very interested in art as well. I have actually done many art projects before written in music, art, or visual art (dig media art.) My main being digital media. I have always dreamed thinking creatively, and could think of ideas easily than others with a little brain storming.
I'm currently on track taking DigMedia. After that I may take PhotoShop to use it for image restoring, advanced art, etc... Coding is limited to where I live, and the only way to get in a legit computer science class (for game coding, or learning very advanced Java Code used in placement of games, or hardware.) Would be in a AP Class, and knowing the following.
- Alg 1 & 2
- Geometry
- Physiscs (Understanding Elecrity Currents.)
- Pre Calculus (For %'s Intergers, etc.)
- Calclus (Same thing as Calculus, but with more advancement.)
I'm not looking to know so much to know how to make a NAND. But just enough to develop video games, websites, and code from scratch, and or from the beginning.
So tell me which should I do?
Now first off before I get all these crazy responses of "why this thread is even here." Or "shitposting" I am asking older people (who have actually done computer science.) If I am willing to take the classes, before going into adult hood wasting like 1000's of dollars on lessons.
First off my skills:
- Good in a Dir Algebra Class. When lessons are simplified, and taught, and time is taken to explain things
- My logic is on point when it comes down to issues, or problems. My logic is not always great. But good enough to figure out what is going on, and how to fix that issue.(An example would be an error, or reading code differently and or visually.)
- Decent at English
- Moderate/Good Social Skills
- Have excipernce to resolve issues with conflicts, or misunderstandings (aka accountability, in real life.) Issues such as arguments, or finding solutions can be sometimes easy, or hard for me.
-Cannot calculate math as fast as I would written (Basically solving a problem like 1000 + 23467 in head.) This can easily be resolved with a calculator, or written math.)
- My logic is on point when it comes down to issues, or problems. My logic is not always great. But good enough to figure out what is going on, and how to fix that issue.(An example would be an error, or reading code differently and or visually.)
- Decent at English
- Moderate/Good Social Skills
- Have excipernce to resolve issues with conflicts, or misunderstandings (aka accountability, in real life.) Issues such as arguments, or finding solutions can be sometimes easy, or hard for me.
-Cannot calculate math as fast as I would written (Basically solving a problem like 1000 + 23467 in head.) This can easily be resolved with a calculator, or written math.)
I have been very interested in art as well. I have actually done many art projects before written in music, art, or visual art (dig media art.) My main being digital media. I have always dreamed thinking creatively, and could think of ideas easily than others with a little brain storming.
I'm currently on track taking DigMedia. After that I may take PhotoShop to use it for image restoring, advanced art, etc... Coding is limited to where I live, and the only way to get in a legit computer science class (for game coding, or learning very advanced Java Code used in placement of games, or hardware.) Would be in a AP Class, and knowing the following.
- Alg 1 & 2
- Geometry
- Physiscs (Understanding Elecrity Currents.)
- Pre Calculus (For %'s Intergers, etc.)
- Calclus (Same thing as Calculus, but with more advancement.)
I'm not looking to know so much to know how to make a NAND. But just enough to develop video games, websites, and code from scratch, and or from the beginning.
So tell me which should I do?
