Gaming Xbox 360 AP 2.5 help

DarkCrudus

The Ghost
OP
Member
Joined
Apr 15, 2007
Messages
1,138
Trophies
1
Age
33
Location
Minnesota
Website
Visit site
XP
2,883
Country
United States
Hey guys been away from the 360 scene for awhile, noticed that LT+ for the slim came out and was looking into modding my slim. Just curious if there is anything special I would need to do in order to burn newer games. Like I have Halo Reach, I go and find the ISO on the net (no ripper) and DL it. would most scene releases already be AP 2.5 ready? Or is there something I have to do?
 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,348
Country
United Kingdom
I am not aware of any actual scene releases with AP2.5 compatibility (more accurately- using SSv3) but there were a couple of repacks (be they from the scene or on p2p networks) doing the rounds though. ABGX360 should help and there are simple patching methods available otherwise. Burning is the same as ever though but just in case you missed it LT and so LT+ need games to be using splitvid- ABGX360 will happily add this though (no need to download anything).

At present it is still only the six games that use it ( assassin's creed brotherhood, need for speed hot pursuit, fable 3, cod black ops, cod modern warfare 2 and halo reach ) but I will also note that the next dash (betas of which are presently doing the rounds) appears to have AP2.5 activated for all games (the actual concept has been around for a year or two now) so all games will shortly need to have AP2.5 compatibility although there might be some really old ones that do not use it. Things are a bit up in the air right now regarding all this (not to mention another disc format also seems to be appearing alongside it but that is a different matter for a different day).

Modding a slim- there are three versions of the slim DVD drive out there right now

liteon 9504
liteon 0225
hitachi 0500

Only the first has a firmware out, the second has one in testing and the last is still being fiddled with (no ETA).
No special measures should be necessary like the old liteons although they now have fairly easy modding methods (see pogo ma thoin).
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
    The Real Jdbye @ The Real Jdbye: never had that i don't think