Hacking Wood dumper Tools

Pong20302000

making notes on everything
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well guys the latest i can find is r72 of the wood dumper tools

does anyone have r85 of the tools

should be
http://nointro.megadrive.org/Wood/wooddumper_tools.7z
but appears to be down

hope someone them
 

Pong20302000

making notes on everything
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i knows

ive been seraching

came out 31 Oct 2011

Changes from r72
----------------
"Jam with the Band" dumping fixed.
Backup dumping in wifi version.
lwIP updated to 1.4.0.
Can conect to AP with hidden SSID.
Many other wifi improvements and fixes.
 

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  • BigOnYa @ BigOnYa:
    Its gluten free
  • K3Nv2 @ K3Nv2:
    lol it's too offensive
    +1
  • BigOnYa @ BigOnYa:
    Nuh not that good, not many alcohols taste good in tea. At least I haven't found any.
  • K3Nv2 @ K3Nv2:
    I tried that peach alcohol in cans tasted like crap
  • F @ foresthag:
    You could fermen(tea). That'd taste excellent. Or make you go blind, who is to say?
    +1
  • K3Nv2 @ K3Nv2:
    Twisted tea iirc
    +1
  • BigOnYa @ BigOnYa:
    Only one I liked was that mikes hard lemonade tea, but i couldn't drink it all day
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, gonna make a jumping sprite
  • BigOnYa @ BigOnYa:
    You can add platform character behavior to any sprite, just disable the default controls for it, and make it jump/move in your code. The rectangle behavior is cool too for enemies.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, how is it cool?
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, and i meant jumping sprite for the player
  • BigOnYa @ BigOnYa:
    It makes it move around constantly in different directions, like a enemy moving back n forth from one side to other
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, and i dont think the rectangular movement behavior works for platform games
  • BigOnYa @ BigOnYa:
    Yea it does. And you can add platform character behavior to your own charcter, and it will have move and jump already setup for you, space bar is jump, arrows move
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, i already added the platform character behaviour to the player since i started doing this
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, and already set up animations for when he shoots both standing and walking
    +1
  • S @ salazarcosplay:
    @Xdqwerty you could
    add alcohol to the game too
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, one of the curative items has the internal name of "beer"
  • Xdqwerty @ Xdqwerty:
    although it looks like a coke can
  • S @ salazarcosplay:
    @Xdqwerty what is the game based on
  • S @ salazarcosplay:
    what was the inspiration
  • Xdqwerty @ Xdqwerty:
    @salazarcosplay, based on my ideas i'd say mega man games (probably mega man zero mainly)
  • S @ salazarcosplay:
    I had some ideas for megaman based game
  • S @ salazarcosplay:
    @Xdqwerty make people have their own character
  • S @ salazarcosplay:
    and be able to fight other players
    S @ salazarcosplay: and be able to fight other players