Wiiware on USB Loader GX

Discussion in 'Wii - Backup Loaders' started by mckenziesdaddy, Aug 12, 2011.

Aug 12, 2011

Wiiware on USB Loader GX by mckenziesdaddy at 7:51 PM (11,784 Views / 1 Likes) 4 replies

  1. mckenziesdaddy
    OP

    Newcomer mckenziesdaddy Advanced Member

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    I am trying to figure out how to boot wiiware titles through USB Loader GX. I have followed a FAQ to make them boot with mighty channels. I can get them to work on Mighty channels, But I would like to use just one loader. I followed this FAQ. But when I select a game I get told cant find boot.dol or loader.dol. This is how my fat 32 drive is set up.[​IMG]. I used the NAND out put files, That I got from usbing mighty channels Since I believe it would be the same. I can give more info if needed.
     
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  2. Daimao

    Newcomer Daimao Advanced Member

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    LMAO @ your porn library
     
    LightyKD and Retro_Mod_Gamer like this.
  3. mckenziesdaddy
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    Newcomer mckenziesdaddy Advanced Member

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    Yeah no shame here. It is 2011 who the hell doesn't have a porn folder. I blame ps3 since I had to add it to the library to play with media sever.
     
  4. dojec

    Newcomer dojec Newbie

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    you need to have your loader.dol on the SD card.

    For the moment it works until that stage, but when starting a wiiware backup, the screen turns black and a restart is necessary.
     
  5. Cyan

    Global Moderator Cyan GBATemp's lurking knight

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    first, fix your missing dol file (place usb loader GX here : \apps\usbloader_gx\boot.dol )


    then, know that USB Loader GX is using a slightly different NAND dump format.

    Dump done with SimpleFS dumper, or extracted Bootmii dump are not working correctly. The reason is that the FAT32 format doesn't accept some characters (these one: "/\*?|: )
    Some games are using these characters on the Wii's NAND, for example for savegame's filename.
    In order to store this files on a FAT32 drive, these incompatible characters have to be renamed and automatically converted when the Wii is reading the EmulatedNAND.

    The conversion process is different between homebrews/cIOS.
    Dump working with Mighty Channel will not work 100% with USB Loader GX.

    You need to create a new dump of your Wii by using the integrated "NAND Dump" feature in USB Loader GX settings.

    The default path for extracted NAND path is : SD:\nand\, but you can of course change this path in the loader's setting.

    Your main problem with your current dump is that the Nand is on SD:\ and not in SD:\nand\


    So either:
    1. Redump your Wii nand by using the loader's dump feature,
    or
    2. Try pointing the "Emu Nand Channel" path in the "User path menu" to SD:\
    Be aware that not all wiiware or VC games will work.


    Edit:
    Also, USB Loader GX can list and launch channels directly from the NAND and the emulated NAND.
    You don't need to create ISO Forwarders anymore, so don't follow your tutorial.

    1. install GX
    2. place the wad on your SD card (anywhere, but usually in \wad\ folder)
    3. launch GX and create a dump of your nand
    4. Go to GX settings > Feature > Install wad
    5. on the main screen on GX, click on the icon with "wii box/channel" and enable the "Channel on emuNand" checkbox.

    You need the latest beta version of USB Loader GX (1156 mod or newer) + Latest cIOS (v8 or newer).
     
    tbaba and fallenangemon0 like this.

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