RC1 working good for me so far. Nice job! Only strange thing I noticed was a shaky Wiiflow busy screen when a game is loading. Also, I tried "use_grab = yes" and didn't notice anything. What does it do?
No I understand. I just thought removing the extra loading screen would speed things up. Very nice new loading screen BTW.Benjay said:jservs7 said:Nice work on the new RC1 release Wiiflow team.Now Call of Duty: BO works perfect using cIOS 249 Base 56. (As long as you change the game settings to use an IOS that's 57 based
)![]()
I noticed the new loading screen too. Maybe Benjay and other's who make forwarders can remove the loading screens from their forwarders so there's no overkill? (Just a suggestion!)
I'm the one who made that new loading screen![]()
Removing the loading screen of our forwarders could be done , but then you would get a black screen instead , and i prefer to let people now that something is happening , rather than let them believe it's freezed , because of the black screen.
PS : sorry for the strange syntax of my previous sentence , don't know if you see what i mean lol , but i'm a bit tired tonight and it's hard to find the good words....
XFlak said:thx!
all things considered, is the preferred wiiflow set up to use wiiflow249 and cIOS249v20[56]?
I'd like to hear the opinions of a couple ppl if possible! Thx!
Pakatus said:XFlak said:thx!
all things considered, is the preferred wiiflow set up to use wiiflow249 and cIOS249v20[56]?
I'd like to hear the opinions of a couple ppl if possible! Thx!
Can't believe no one answered you «, lol![]()
To be honest, i'd advise you 19b57....flow is smoother and you virtually load everything except guitar games.
The other setup, 20b56 is nice too..however rev20 kinda slows the flow (imo)....so i got with first option...

Spidy1000 said:cerebr_al said:@Benjay, thanks for the reply.
Since my post, I've played around with MMM 13.4 and found that I've a number of CIOS' installed - I'm a n00b so I guess that occurred using IOS236 installer online via NUS.
Anyways, I've got Waninkoko's CIOS249 v17 and 250 v65535 - I've tried both with Wiiflow (with their matching boot.dols), with same (no), result.
I notice whenever I boot up I'm on IOS61 v4890 - is this normal?
I also have CIOS236 v 65535
If you do not use triiforce, try updating to wanins ciosx rev19
In /wiiflow/codes/bca, I think. You can always check wiiflow.ini for the correct path.cerebr_al said:Just one question? does the .bca file for NSMB go in /wbfs with all the games or elsewhere.
jservs7 said:I noticed the new loading screen too. Maybe Benjay and other's who make forwarders can remove the loading screens from their forwarders so there's no overkill? (Just a suggestion!)
You need to use ciosx 222, 223 or 224. I'm not sure about the base ios, but I think it's confirmed working with 37 or 38. Wiiflow will automatically switch port.mat03111984 said:Hi, been waiting for this release. how do i use port 1? i use it with usbloader gx under hermes. do i need anything or do anything for it to work?

r-win said:You need to use ciosx 222, 223 or 224. I'm not sure about the base ios, but I think it's confirmed working with 37 or 38. Wiiflow will automatically switch port.mat03111984 said:Hi, been waiting for this release. how do i use port 1? i use it with usbloader gx under hermes. do i need anything or do anything for it to work?
titlesdump.ini isn't created anymore, I think. Wiiflow.ini doesn't contain any games. My bet is that you didn't start fresh...kylster said:how come my titlesdump.ini and wiiflow.ini files does not display all my wii games?
I have Wii, VC, WiiWare games on a HDD and only some of the Wii games show up under WiiflowConfigurator. Am i doing something wrong cause i would like to put these in catagories w/o having to do every single one from the wii.

ganons said:Looking for a forwarder with starnight animation please, yea and what jservs7 said
r-win said:titlesdump.ini isn't created anymore, I think.
It could scan the wbfs directory?enemywithin said:r-win said:titlesdump.ini isn't created anymore, I think.
Yikes! That kills my program. Anyway to add that back? How else can an external program get access to the game list?
