Hacking Wii Cheat Thread

  • Thread starter Thread starter Rock Raiyu
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hjfbv1 said:
could someone do me a favor? upload a pre-done .gct zelda tp file to like megaupload or something? if you could i would love you forever!

p.s. it would be cool if you could pm me with link. or post here it doesnt matter eather way, just dont want to spam fourm
tongue.gif

here http://www.mediafire.com/?yjwzxjav2bx
 
@samsam12
as i said i would before,

OMG THX SOO MUCH I LOVE YOU!

EDIT: lol just stuck that beast in txt edit, its hex code im guessing, well time to break out the hex editor!
 
aww, freezes on startup
frown.gif
maby i did something wrong, it can find the fil says it loads cheats, shows me the plz put on wrist strap screen and the freeze.

as for viewing it it a hex editor, it works. if worst comes to worst i can just do codes this way then, it looks easy enough
tongue.gif
 
I am really pissed off! There's already a code that lets you play custom stages on wifi, but no one gives it out!
angry.gif
Look at this!

 
I had that idea too, with making a ladder go up like that! It's a neat stage I made! Now we can make stages almost like Donkey Kong!
 
the always ice mario/luigi code dosent work for me. it just boots to a black screen.

EDIT: it seems that you only can enable one code at a time in galaxy.
 
samsam12 said:
Nin10doFan said:
Does anyone know the code where you can play on target smash in SSBB?



i want that too.


QUOTE(Nin10doFan @ Aug 1 2008, 02:03 AM)
I am really pissed off! There's already a code that lets you play custom stages on wifi, but no one gives it out!
angry.gif
Look at this!


I want those too! Anyone know the code for these?
 
<!--quoteo(post=1310683:date=Jul 31 2008, 07:03 PM:name=Nin10doFan)--><div class='quotetop'>QUOTE(Nin10doFan @ Jul 31 2008, 07:03 PM) <a href="index.php?act=findpost&pid=1310683"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am <i>really</i> pissed off! There's already a code that lets you play custom stages on wifi, but no one gives it out! <img src="style_emoticons/<#EMO_DIR#>/angry.gif" style="vertical-align:middle" emoid=":angry2:" border="0" alt="angry.gif" /> Look at this!

<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/OWnx4-d_MZ4&rel=1"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/OWnx4-d_MZ4&rel=1" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object><!--QuoteEnd--></div><!--QuoteEEnd-->

I'm friends with the guy who made that video XD

He sent me his txt file of cheats. Just copy and paste the following into a txt file, rename it rsbe.txt and open with the code manager.

<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->RSBE01
Smash Bros Brawl (US)

Player 1 modifiers

Status modifier (P1)
4A000000 90180F20
100000B3 000000XX
100000B4 000000YY
E0000000 80008000
<!--[!include:Status modifier information]-->

Color modifier (P1)
4A000000 90180F20
1000009D 000000XX
E0000000 80008000
<!--[!include:Color modifier information]-->

Character modifier (P1)
4A000000 90180F20
10000098 000000XX
E0000000 80008000
<!--[!include:Character IDs]-->

Dark character (P1)
4A000000 90180F20
140000B4 00E81219
E0000000 80008000
<!--[!include:Dark character info]-->

Size modifier (P1)
4A000000 90180F20
140000D8 XXXXXXXX
E0000000 80008000
<!--[!include:Size information]-->

Gravity modifier (P1)
4A000000 90180F20
140000E0 XXXXXXXX
E0000000 80008000
<!--[!include:General FP info]-->

Defense ratio modifier (P1)
4A000000 90180F20
140000D0 XXXXXXXX
E0000000 80008000
<!--[!include:Defense ratio info]-->

Attack Ratio Modifier (P1)
4A000000 90180F20
140000CC XXXXXXXX
E0000000 80008000
<!--[!include:General FP info]-->

Infinite Jumps (Must be on) [James0x57]
C283CAA0 00000004
807900D8 80A30064
80A50020 80A5000C
A8850002 5484103E
7CA2212E 00000000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

P1 Infinite Jumps [James0x57]
48000000 805A9320
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!


POKEMON CHANGER
4A000000 90180F08
14000050 XXXXXXXX
E0000000 80008000
only for p1

Player 2 modifiers

Status modifier (P2)
4A000000 90180F7C
100000B3 000000XX
100000B4 000000YY
E0000000 80008000
<!--[!include:Status modifier information]-->

Color modifier (P2)
4A000000 90180F7C
1000009D 000000XX
E0000000 80008000
<!--[!include:Color modifier information]-->

Character modifier (P2)
4A000000 90180F7C
10000098 000000XX
E0000000 80008000
<!--[!include:Character IDs]-->

Dark character (P2)
4A000000 90180F7C
140000B4 00E81219
E0000000 80008000
<!--[!include:Dark character info]-->

Size modifier (P2)
4A000000 90180F7C
140000D8 XXXXXXXX
E0000000 80008000
<!--[!include:Size information]-->

Gravity modifier (P2)
4A000000 90180F7C
140000E0 XXXXXXXX
E0000000 80008000
<!--[!include:General FP info]-->

Defense ratio modifier (P2)
4A000000 90180F7C
140000D0 XXXXXXXX
E0000000 80008000
<!--[!include:Defense ratio info]-->

Attack Ratio Modifier (P2)
4A000000 90180F7C
140000CC XXXXXXXX
E0000000 80008000
<!--[!include:General FP info]-->

P2 Infinite Jumps [James0x57]
48000000 805A9324
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Player 3 modifiers

Status modifier (P3)
4A000000 90180FD8
100000B3 000000XX
100000B4 000000YY
E0000000 80008000
<!--[!include:Status modifier information]-->

Color modifier (P3)
4A000000 90180FD8
1000009D 000000XX
E0000000 80008000
<!--[!include:Color modifier information]-->

Character modifier (P3)
4A000000 90180FD8
10000098 000000XX
E0000000 80008000
<!--[!include:Character IDs]-->

Dark character (P3)
4A000000 90180FD8
140000B4 00E81219
E0000000 80008000
<!--[!include:Dark character info]-->

Size modifier (P3)
4A000000 90180FD8
140000D8 XXXXXXXX
E0000000 80008000
<!--[!include:Size information]-->

Gravity modifier (P3)
4A000000 90180FD8
140000E0 XXXXXXXX
E0000000 80008000
<!--[!include:General FP info]-->

Defense ratio modifier (P3)
4A000000 90180FD8
140000D0 XXXXXXXX
E0000000 80008000
<!--[!include:Defense ratio info]-->

Attack Ratio Modifier (P3)
4A000000 90180FD8
140000CC XXXXXXXX
E0000000 80008000
<!--[!include:General FP info]-->

P3 Infinite Jumps [James0x57]
48000000 805A9328
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Player 4 modifiers

Status modifier (P4)
4A000000 90181034
100000B3 000000XX
100000B4 000000YY
E0000000 80008000
<!--[!include:Status modifier information]-->

Color modifier (P4)
4A000000 90181034
1000009D 000000XX
E0000000 80008000
<!--[!include:Color modifier information]-->

Character modifier (P4)
4A000000 90181034
10000098 000000XX
E0000000 80008000
<!--[!include:Character IDs]-->

Dark character (P4)
4A000000 90181034
140000B4 00E81219
E0000000 80008000
<!--[!include:Dark character info]-->

Size modifier (P4)
4A000000 90181034
140000D8 XXXXXXXX
E0000000 80008000
<!--[!include:Size information]-->

Gravity modifier (P4)
4A000000 90181034
140000E0 XXXXXXXX
E0000000 80008000
<!--[!include:General FP info]-->

Defense ratio modifier (P4)
4A000000 90181034
140000D0 XXXXXXXX
E0000000 80008000
<!--[!include:Defense ratio info]-->

Attack Ratio Modifier (P4)
4A000000 90181034
140000CC XXXXXXXX
E0000000 80008000
<!--[!include:General FP info]-->

P4 Infinite Jumps [James0x57]
48000000 805A932C
DE000000 80008180
14000004 00000001
E0000000 80008000
Hacked by Y.S. For NTSC-J, ported by James0x57. Thank you for the support, Y.S.!

Stage Builder codes

Unlimited objects
05529E5E 00000000
Removes the limitations how many objects you may place!

Allow Overlapping
01521D58 00000001
Allows putting one object above each other

Other codes

All players infinite Up-B:
4A000000 8077F780
D2000000 00000003
2C1C0010 40820008
3B80000F 939E0038
60000000 00000000

Unrestricted pause camera
040A7D60 4E800020
04109D88 38800001
Screenshot, screenshots, screenshots!


Nearly Invincible HRC Force Field On/Off (1/2) and + [James0x57]
284F7880 00000210
05158C78 60000000
284F7881 00000110
05158C78 D0440000
E0000000 80008000
Use the first-connected Wii Remote. Must re-enable it if you change characters.
I tested many many times it and the location never changed. If the code does not work for you, please let me know!

Disable HRC Timer: Down and A to Finish [James0x57]
20959364 41820738
04959360 2C070001
04959364 40820738
284F7881 00000804
04959360 2C1B0000
04959364 41820738
E0000000 80008000
Use the first-connected Wii Remote.

Stage Modifier:
4A000000 90180F3B
10000000 000000XX
E0000000 80008000

00 (0) - Battle
01 (1) - BattleField (Battlefield)
02 (2) - Final (Final Destination)
03 (3) - Dolpic (Delfino Plaza)
04 (4) - Mansion (Luigi's Mansion)
05 (5) - MarioPast (Mushroomy Kingdom)
06 (6) - Kart (Mario Circuit)
07 (7) - Donkey (75 m)
08 (8) - Jungle (Rumble Falls)
09 (9) - Pirates (Pirate Ship)
0A (10) - Zelda2 (Bridge of Eldin)
0B (11) - Norfair (Norfair)
0C (12) - Orpheon (Frigate Orpheon)
0D (13) - Crayon (Yoshi's Island)
0E (14) - Halberd (Halberd)
0F (15) - TestHalberd_00
10 (16) - TestHalberd_01
11 (17) - TestHalberd_02
12 (18) - Karby2
13 (19) - Starfox (Lylat Cruise)
14 (20) - Stadium (Pokémon Stadium 2)
15 (21) - Tengan (Spear Pillar)
16 (22) - Fzero (Port Town Aero Dive)
17 (23) - Ice (Summit)
18 (24) - Gw (Flat Zone 2)
19 (25) - Emblem (Castle Siege)
1A (26) - TestEmblem_00
1B (27) - TestEmblem_01
1C (28) - Madein (WarioWare, Inc.)
1D (29) - Earth (Distant Planet)
1E (30) - Palutena (Skyworld)
1F (31) - Famicom (Mario Bros.)
20 (32) - Newpork (New Pork City)
21 (33) - Village (Smashville)
22 (34) - Metalgear (Shadow Moses Island)
23 (35) - Greenhill (Green Hill Zone)
24 (36) - Pictchat (PictoChat)
25 (37) - Plankton (Hanenbow)
26 (38) - ConfigTest
27 (39) - Viewer
28 (40) - Result
29 (41) - DxShrine (Temple)
2A (42) - DxYorster (Yoshi's Island)
2B (43) - DxGarden (Jungle Japes)
2C (44) - DxOnett (Onett)
2D (45) - DxGreens (Green Greens)
2E (46) - DxPStadium (Pokémon Stadium)
2F (47) - DxRCruise (Rainbow Cruise)
30 (48) - DxCorneria (Corneria)
31 (49) - DxBigBlue (Big Blue)
32 (50) - DxZebes (Brinstar)
33 (51) - Oldin
34 (52) - Homerun (Homerun Contest)
35 (53) - Edit (Stages made using the Stage Builder.)
36 (54) - Heal (All-Star Resting Stage)
37 (55) - OnlineTraining
38 (56) - TargetBreak (Break The Targets)
39 (57) - CharaRoll
3A (58) - General
3B (59) - Adventure
3C (60) - Adventure0
3D (61) - Adventure2
3E (62) - AdvMeleeTest
3F (63) - AdvMelee
40 (64) - BattleS
41 (65) - BattleFieldS
42 (66) - Max
43 (67) - Unknown


Pokemon Modifier:
4A000000 90180F08
14000050 XXXXXXX
E0000000 80008000

Character Graphical Modifier:
48000000 XXXXXXXX
DE000000 80009380
58010000 00000148
100000YY 0000000Z
E0000000 80008000

XXXXXXXX
80672FA8 Character 1
80672FB4 Character 2
80672FC0 Character 3
80672FCC Character 4

Music Modifier
4A000000 90180F08
12000076 0000XXXX
E0000000 80008000

WiFi Music Modifier (Must be 'host' or 'hub' for code to work)
4A000000 90FDCD20
14000000 FF00xxxx
E0000000 80008000

Custom Stages On Wifi Test
4A000000 81000000
3253CDDC 01010101
305E25C4 00000036
145E25DC FFFFFFFF
E2000001 00000000
305E25DC FFFFFFFF
145E25D8 00000035
E2000002 80008000

Comment area (no codes anymore)

Status modifier information
XX and YY are both calculated.. the calculations starts with 00 for
both.
XX
+04 Invisible
+10 Metal
(14 would be invisible and metal as: 00 (base)+04 (Inv)+10
(Metal)=14)
YY
+01 Reflect
+02 Curry
+04 Flower
+08 Bunny hood
+80 HP

Color modifier information
XX: Possible colors
00-05 Normal 6 colors
06-0B Wario's 6 colors
0C Emerald (subspace, only some char)

Character IDs
XX:
00 Mario
01 Donkey Kong
02 Link
03 Samus
04 Zero Suit Samus
05 Yoshi
06 Kirby
07 Fox
08 Pikachu
09 Luigi
0A Captain Falcon
0B Ness
0C Bowser
0D Peach
0E Zelda
0F Sheik
10 Ice Climbers
11 Popo
12 Nana
13 Marth
14 Mr. Game & Watch
15 Falco
16 Ganondorf
17 Wario
18 Metaknight
19 Pit
1A Pikmin & Olimar
1B Lucas
1C Diddy Kong
1D Charizard
1E Charizard (Trainer Independant)
1F Venasaur
20 Venasaur (Trainer Independant)
21 Squirtle
22 Squirtle (Trainer Independant)
23 Dedede
24 Lucario
25 Ike
26 Robot
27 Jigglypuff
28 Toon Link
29 Wolf
2A Snake
2B Sonic
2C Giga Bowser
2D WarioMan
2E ZakoRed
2F ZakoBlue
30 ZakoYellow
31 ZakoGreen
32 Mario

Dark character info
Attention: Only works with very few characters!

Size information
XXXXXXXX = Floating point number.. Examples:
1.0 = 3F800000 (normal size)
2.0 = 40000000 (double size)
4.0 = 40800000 (quadro)
0.5 = 3F000000 (half)
0.25 = 3E800000 (quarter)
There are also conversion apps for converting hexadecimal to
floatng point!

General FP info
XXXXXXXX = Floating point number (examples)
1.0 = 3F800000
2.0 = 40000000
4.0 = 40800000
0.5 = 3F000000
0.25 = 3E800000
There are also conversion apps for converting hexadecimal to
floatng point!

Defense ratio info
XXXXXXXX = Floating point number
C0000000 --> Almost Invincible
1.0 = 3F800000
2.0 = 40000000
4.0 = 40800000
0.5 = 3F000000
0.25 = 3E800000
There are also conversion apps for converting hexadecimal to
floatng point!

Pokemon Info
XXXXXXX= 00100000 = Metagross
= 00400000 = Meowth
= 00800000 = Piplup

Byte 2:
01=Togepi
02=Goldeen
04=Gardevoir
08=Wobuffet
10=Metagross
40=Meowth
80=Piplup

Byte 3:

01=Lugia
02=Manaphy
04=Weavile
08=Electrode
10=Snorelax
20=Bellossom
40=Kyogre
80=Lati@s

Byte 4:
01=Torchic
04=Chickorita
08=Entei
10=Moltres
20=Munchlax
80=Groudon

If you don't get the 'Bytes'...
Imagine this is the XXXXXXX value. Everything is 0 except the Byte you want to be your pokemon! Enjoy! (I know theres no Ho-oh, Deoxys, Mew, Jirachi, or Celebi, I just couldn't find them. I may eventually, however.)

B1 B2 B3 B4
/\ /\ /\ /\
00 00 00 00

00100000 = Metagross
00400000 = Meowth
00800000 = Piplup
00000100=gulpin
00000001=torchic
01000000=togepi
00010000=lugia
02000000=goldeen
04000000=gardevoir
08000000=wobuffet
00020000=manaphy
00040000=Weavile
00080000=eletrode
00001000=snorelax
00002000=bellossom
00004000=kyogre
00000004=chickorita
00000008=Entei
00000010=moltres
00000020=munchlax
00000080=groudon

Character Modifier May Freeze!
33 (51) - BossPackun (Petey Piranha)
34 (52) - Rayquaza
35 (53) - PorkyStatue
36 (54) - Porky
37 (55) - HeadRobo (Galleom)
38 (56) - Ridley
39 (57) - Duon
3A (58) - MetaRidley (Meta Ridley)
3B (59) - Taboo (Tabuu)
3C (60) - MasterHand (Master Hand)
3D (61) - CrazyHand (Crazy Hand)
3E (62) - None / User Select / Random

Graphical Modifier
YY = Graphic
Z = State(1 = on, 0 = off)

This code modifies which of the characters graphics are currently shown
(i.e. the character model or various props such as a sword or shield)


Here's an some example codes

Pit (Character 1) always has mirror shield:
48000000 80672FA8
DE000000 80009380
58010000 00000148
1000002D 00000001
E0000000 80008000


Mario (Character 2) has no cap:
48000000 80672FB4
DE000000 80009380
58010000 00000148
14000000 01000100
14000004 01000100
E0000000 80008000

When I find time I will make up a list of all the characters' graphics.

I should point out that just because you choose "Character 1" doesn't
mean "Player 1"(in training, player 1 is always character 2). So to use this
code you may have to do a bit of trial-and-error.

Custome stages on wifi Test (READ)

Instructions (READ THESE!!!!!)
All players do not need the code. However, the game chooses a player randomly to select a stage, so to have 100% chance of playing the custom stage, all players need the code.

All players must have the stage. Before going online, all players must play a normal brawl on the custom stage you wish to use online. Failure to play the stage before going online may result in freezing, disconnects, or desyncs.

To activate the code, select the "Random" button on the level select screen. You will see it pick a level at random, but it will really choose the last custom stage you played on.

This code should not work when playing "With Anyone."

This code, as labeled, is a test, meaning it may not work. Please report back here with the results of using this code.

WiFi Music Codes:
xxxx values:
26F9 - Menu 1a
26FA - Menu 1b
26FB - Menu 2
26FE - Classic Game Over
26FF - Online Practice Stage
2700 - Results Screen
2701 - Tourney Registration
2702 - Tourney Grid
2703 - Tourney Match End
2704 - Nullsilent
2705 - Classic Results
2706 - Nullsilent
2707 - All-Star Heal
2708 - Home-Run Contest
2709 - Cruel Brawl
270A - Boss Battle
270B - Trophy Gallery
270C - Sticker Album
270D - Coin Launcher
270E - Trophy Falling Ending
270F - Stage Builder
2710 - Nullsilent
2711 - Battlefield v2
2712 - Target Smash! music
2713 - Credits
2714 - Ground Theme (SMB)
2715-281C - Other normal music
281D - Giga Bowser (Melee)
281E - Nullvoid
281F - Adventure Map
2820 - Step: The Plain
2821 - Step: The Cave
2822 - Step: Subspace
2823 - Boss Battle Song 1
2824 - SSE Results
2825 - Boss Battle Song 2
2826 - Save Point
2827 - SSE DK Jungle thing
2828 - SSE Luigi Mansion option
2829 - Halberd Interior
282A - Nullvoid
282B - SSE Brinstar
282C - Step: Subspace Ver. 2
282D - Step: Subspace Ver. 3
282E - Halberd Moving
282F - Adventure Victory (Musicless)
2830 - Nullvoid<!--c2--></div><!--ec2-->
 
I hope you can use that Custom Stages thing on random match! I have a laggy stage that I would like them to mess with! Even on Brawl mode! And a great, hidden spring one! XD
 
When i tried the codes voor super mario galaxy (eu-pal) the game won't start the wii hangs (black screen)
I tried the codes for Zelda and they work well, are the codes for Mario incorrect?!?!?!?
 
idk davy, the samething happens to me but its my zelda codes that are screwy and give me a black screen:P maby something with virsion of the game cause i know zelda has a few, maby mario does 2 and they are coded a little diffrently.
 
Davy32 said:
When i tried the codes voor super mario galaxy (eu-pal) the game won't start the wii hangs (black screen)
I tried the codes for Zelda and they work well, are the codes for Mario incorrect?!?!?!?

you can only enable one code at a time.
 
Hi all,
i think codes for No More Heros (US) would be great.

If someone could find theme would be greatfull
thanks
 

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