There is a vita version of the emulator daedalusx64 which emulates n64 if you didn't know. Now, if what you're asking is why can't the ps vita emulate them at 100% speed and accuracy always: emulation typically follows a formula of "target emulating console has to be 10x times more powerful than console emulated" and that is usually true for all emulators, then it also has to do with code which needs to be written in a way that the console knows, you have to know the ps vita well in order to know which calls to use and how to implement various functionsI cant wrap my head around how a simple system like N64 cant be emulated on Vita
I cant wrap my head around how a simple system like N64 cant be emulated on Vita
Pfffttt! "Simple" in what sense? If you think it was like "load game to RAM, make math on CPU" then you are so mistaken that calling a meteorite per "planet" would be less of a mistake in comparison. The RAM alone in N64 was as far from the word "simple" as possible. It was mad idea and whoever went with it should apologize to the world. First of all it wasn't RAM like you know from PC, it was different kind, one that can do operations inside relatively fast if memory serves but READING from it or WRITING to it was so slow you could see turtles walking faster. Devs had to use crazy "tricks" when making games for N64 to make them run true to the fact they were not on CD's in other words to ACTUALLY compete with PS1. Calling all of that "simple" is surely funny in sad sense...I cant wrap my head around how a simple system like N64 cant be emulated on Vita