Weird Question about Pretendo

ComicallyCartoony

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Just a question that popped in my head today. Why does Pretendo Network hate piracy yet they have support for a emulator? They say you will be banned if you pirate games but, there is no way to tell with a emulator. Mainly because it is legal to emulate games you already own, but, how can they tell? Have devs come to my house and see if I own the physical copy? lol. I mean, I like Pretendo and all but like.. Why?
 

PoorPocketsMcNewHold

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Fear of getting hatred from Nintendo. In theory, they wouldn’t be able to know whether you are using anything pirated or not, but they are in no way doing piracy, and want to make Lawyers at Nintendo clear, that this is not just that. It’s only a third-party project to re-implement custom Nintendo Network servers to keep those console network features alive.
In general, it’s the same thing here in the Homebrew scene generally. While Homebrew generally profits for the piracy scene, the piracy scene doesn’t profit most of the time to the Homebrew scene, and in fact, kind of do the opposite (For example, Homebrew was more genuinely allowed, like PS1 Net Yaroze, which allowed Homebrew, but didn’t help the piracy scene in any way)
tl;dr : Associating yourself, to even slightly allow pirates on your project, just makes you extremely more likely to have problems with the law.
 

ComicallyCartoony

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Fear of getting hatred from Nintendo. In theory, they wouldn’t be able to know whether you are using anything pirated or not, but they are in no way doing piracy, and want to make Lawyers at Nintendo clear, that this is not just that. It’s only a third-party project to re-implement custom Nintendo Network servers to keep those console network features alive.
In general, it’s the same thing here in the Homebrew scene generally. While Homebrew generally profits for the piracy scene, the piracy scene doesn’t profit most of the time to the Homebrew scene, and in fact, kind of do the opposite (For example, Homebrew was more genuinely allowed, like PS1 Net Yaroze, which allowed Homebrew, but didn’t help the piracy scene in any way)
tl;dr : Associating yourself, to even slightly allow pirates on your project, just makes you extremely more likely to have problems with the law.
But like, Nintendo doesn’t like home brew. So they already basically don’t like pretendo already.
 

MikaDubbz

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But like, Nintendo doesn’t like home brew. So they already basically don’t like pretendo already.
Yeah, but why admit to the murder when all you have is the evidence of breaking and entering? Obviously Nintendo doesn't approve of either homebrew or pirating, but it's not unreasonable to believe that pirating is a far bigger concern to them than just homebrew.
 

lemonmaster

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But like, Nintendo doesn’t like home brew. So they already basically don’t like pretendo already.
Lmao, there's a big difference between Nintendo's stance on homebrew and piracy.

Nintendo's takedowns always almost always related to piracy (when it comes to stuff regarding their consoles specifically).
They cannot, legally, take down homebrew and other projects unless they explicitly advertise or promote their software for piracy, especially if they are open source. Or they can just DMCA a project quoting that "it allows piracy" like with the DragonInjector, which was just a payload injector in a Switch cartridge form factor. A more tolerable example was the death of SX OS and their blatant advertisement of being able to use backups. Of course, the DMCA is just to shut down projects like that because they know they can't afford the legal fees/won't go through the trouble of the legal process to appeal, or in most cases, for stuff like Smash tournaments and emulator videos using Nintendo IPs where they just slap unauthorized use blah blah blah. The most obvious and really just irrefutable example is takedowns of rom sites and "freeshops".

They can dislike whatever they want but can't do much unless they have legal grounds, which is why they exploit it so much against whatever they can. Many homebrew projects and Youtube videos on tutorials for homebrew disavow piracy to prevent any legal trouble, even beyond Nintendo. If Pretendo leave any mention for allowing and even promoting their users to piracy in any way, shape, or form, they risk kissing the entire project and all their hard work goodbye.

They say you will be banned if you pirate games but, there is no way to tell with a emulator. Mainly because it is legal to emulate games you already own, but, how can they tell?
Yes, actually, lol. You can connect to Nintendo servers on Cemu. Nintendo doesn't usually ban unless you mess around with modding in online games and piracy, aside from their 3DS ban waves for using CFW. You can even use a Switch modded with CFW and still not get banned if you are careful enough and, most importantly, don't pirate any games. (All of that only applies if you're going online without 90dns and incognito.)
 

samandhi

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It is actually pretty simple. While Nintendo hates homebrew, it is NOT illegal in any way, just like rooting your phone is also not illegal; it simply gives you administrative privileges to the sytem. They don't like it because then you don't have to play by the rules they try to set forth, which is that even though you own the system, you can only do what they tell you and buy what they provide to you.

This started a long time ago with the iPhone/iPod where Apple tried to convince the (ignorant) public that while you can have administrative access on your PC/Mac, you cannot on a their IOS devices. It is those very people that made the buying public think that it is illegal to do this.

Piracy, on the other hand is very easily shown as illegal. Simply put, it is stealing without paying for a product. This is why a lot of sites explicitly say they do NOT support piracy. Whether they actually do or not is another matter. They know that if they don't allow talk about it or links, etc... then there is nothing Nintendo can do to take down whatever content they may have on their site.
 

wolf-snake

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Its all basically an act in order for them to not have Nintendo´s big, black dildo ready to peg their asses a new one.
Also Emulation itself isn't the ilegal part... But lets not pretend 90% of people using Cemu bought the games they're emulating. If people didn't cared about buying Wii U games back when the console was alive, there's no way in hell they're buying the Wii U version of Breath of the Wild in order to run them with those awful looking shaders on Cemu now that the console is at its 6th year of being death.
 

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