In short.... my switch is untouched and on low firmware which is compatible with the warmboot exploit in question.
I know that by choosing and setting up the warmboot exploit on our Switch consoles is in short to avoid using RCM dongles and jigs (which is cool and no hardmod is needed and because of that its my preference), and the second reason is that there is no reason to be worried about burning any fuses because we always boot the same low firmware version on sysNAND which means it wont burn any new fuses. Now, can anyone tell me whats the real purpose of Warmboot exploit if the following is true (correct me if im wrong):
1. The real official sysnand needs to be forever on the lowest firmware which means NO ONLINE services for legit games, which means only offline mode and only backups/homebrew possible with emunand..... basically no legit use with sysnand.
2. We need to be connected online every time to trigger the exploit to be able to enter a RCM mode/boot CFW/emunand (bad but not the biggest issue with proper use, DNS, blocking Nintendo servers etc.)
I mean whats the point actually? Now if im wrong with above statements and there is still a way to be able to connect online while relying on the warmboot exploit without getting banned (to seperate sysnand and emunand), does it means that one of our multiple created emunands would need to "act" like real sysnand? If its possible, can Nintendo aka the emunand itself detect that something is wrong even if we use it only for 100% legit purposes and that it is located on our microSD, instead on our real nand chip where it is supposed to be (by official standards).
Now, which brings us to some more questions:
Since we know that Nintendo can detect autoRCM and ban our consoles and that I want to be able to connect online with legit games, its obivious that I dont want to use autoRCM at all, then how to update the "legit sysnand/emunand" to the latest firmware (call it what you want) without burning fuses?
I know that by choosing and setting up the warmboot exploit on our Switch consoles is in short to avoid using RCM dongles and jigs (which is cool and no hardmod is needed and because of that its my preference), and the second reason is that there is no reason to be worried about burning any fuses because we always boot the same low firmware version on sysNAND which means it wont burn any new fuses. Now, can anyone tell me whats the real purpose of Warmboot exploit if the following is true (correct me if im wrong):
1. The real official sysnand needs to be forever on the lowest firmware which means NO ONLINE services for legit games, which means only offline mode and only backups/homebrew possible with emunand..... basically no legit use with sysnand.
2. We need to be connected online every time to trigger the exploit to be able to enter a RCM mode/boot CFW/emunand (bad but not the biggest issue with proper use, DNS, blocking Nintendo servers etc.)
I mean whats the point actually? Now if im wrong with above statements and there is still a way to be able to connect online while relying on the warmboot exploit without getting banned (to seperate sysnand and emunand), does it means that one of our multiple created emunands would need to "act" like real sysnand? If its possible, can Nintendo aka the emunand itself detect that something is wrong even if we use it only for 100% legit purposes and that it is located on our microSD, instead on our real nand chip where it is supposed to be (by official standards).
Now, which brings us to some more questions:
Since we know that Nintendo can detect autoRCM and ban our consoles and that I want to be able to connect online with legit games, its obivious that I dont want to use autoRCM at all, then how to update the "legit sysnand/emunand" to the latest firmware (call it what you want) without burning fuses?