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Warcraft: Tower Defense v0.4B Released
Major update
Noda has released a major update to his amazing homebrew game Warcraft: Tower Defense. There are many bug fixes and additions to both the game and editor, including a complete re-work of the sprite engine which should fix the sprite corruption bug.
changelog said:
- 04/02/2007 : v0.4 beta
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= PAFS version was broken in the last release, now it’s working again
= corrected the bug that prevented max towers bonus for first evolution to be applied at start
= corrected colors of selection circle, it looks better now
= fixed the animation bug when a monster is killed at spawn
= fixed sprite scrolling, now sprites are in phase with background while scrolling
+ updated the map editor, see its changelog for details
+ added a bunch of new features for maps, like small & transparent monsters, W3 damage style, choice for the colors used in the minimap for painting entities…
+ complete rewrite of the sprite engine, now sprites corruptions problems should be fixed
+ added a nice zoom effect when building/upgrading towers
+ added current window display on minimap
+ you can now scroll the map directly by dragging the window on the minimap
+ monsters are now hidden and no more over a tower when you build a tower over a dead one
+ added a flashing message when a new evolution is available and wasn’t before
+ you can now scroll maps in the map selection screen directly by touching the scroll bar
+ added the option to build tower by double-tapping
+ added the option to choose L/R to work as a switch and don’t need to be held
+ added the option to allow to build multiple towers at once
+ added the option to choose the position of the in-game build menu
+ added an option menu
+ added a Linux script for PAFS version
+ added multiple paths management (up to 4)
+ removed the 40 monsters spawn limit per rounds, now up to 256 monsters per path can be spawned in a round (but remember that only 40 can be active)
+ added stereo sound placement
+ updated & added some new maps (try the map Hellgate Keeper’s to the new features in action!)
+ added a new pathfinder, quite faster than the old one but less accurate
+ little optimizations here and there
Visit the homepage for more information and download. Thanks to Maktub for the news tip!