Hello, I've always been a huge fan of Quake 2 and 3. I was thrilled when it was ported, but since mods in Q2 need to be compiled for individual operating systems, I've been stuck playing them on Windows.
Question: How difficult would it be to compile a mod for VitaQuake2 once the source code to the mod is obtained? Do I need to know any programming languages? And, for that matter, would they even run on the current port once they're compiled? @Rinnegatamante
Any help is appreciated!
Question: How difficult would it be to compile a mod for VitaQuake2 once the source code to the mod is obtained? Do I need to know any programming languages? And, for that matter, would they even run on the current port once they're compiled? @Rinnegatamante
Any help is appreciated!