You havent encountered any problems with the OD? For some reason sometimes the HP/MP doean't work if the OD cheat is enabled.
Yes that's correct. Always get the address from the results, the green one, not the cwcheat.
The bit code is only for searching reference codes. Once you have the reference it's not important anymore as I always set tempar as 32-bit. I dont think tempar even cares about the bits because you always enter full values 0x000000E7 anyway.
Same here? For Valkyria and World of? Final Fantasy. Sony apparently hate us.
I didn't try the OD with HP/MP code, but definitely no issues with OD on its own, perhaps if we add the 5BC to the hp/mp one aswell as the new OD one it will work flawlessly? also the codes found on the memory dumps don't work the way I put them in, which is a shame.
Edit: timer pointer might even be a result in a negative search
Edit 2: just tried all together and it worked but as I fled battle to try another one to see if it still worked my game crashed, its been found finally but we now have a problem with all 3 together, I wonder if hp/od is fine as mp isn't an issue in the game
Edit 3: FINALLY GOT IT WORKING 100%
_V0 Infinite HP/MP/OD in Battle
$7201 81E1A83C 000005D0
$7701 00000000 0001869F
$0007 00000F90 00000000
$7101 81E1A83C 000005D4
$7701 00000000 000003E7
$0007 00000F90 00000000
$7001 81E1A83C 000005BC
$7701 00000000 00000064
$0007 00000F90 00000000
the older 61DC pointer is now useless and even odd that it worked
Last edited by Udaius,








