Hacking USB LoaderGX launching Nintendont instead of Game.

portugeek

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Is it still possible to load Gamecube games directly from USB LoaderGX?

When I load USB LoaderGX, it shows me my list of Gamecube games. Then when I start them it boots up Nintendont instead of the game. I then have to choose USB (from within Nintendont) and cycle through my games and press A to start them again. Seems like a lot of fuss just to get them to start.

I have GameCube Mode set to Nintendont and the Nintendont Loader path is directed to the correct location. Is there something else I'm missing.

EDIT: Forgot to mention my versions
-USBLoaderGX = r1253
-Nintendont = v3.359
 
Last edited by portugeek,

portugeek

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I figured it out. I had Autoboot turned off. I left it off because I didn't want Nintendont reloading the previously played game everytime I started up Nintendont. But USB LoaderGX needs it ON to autoboot the game, and since I rarely ever boot games directly through Nintendont leaving this option ON shouldn't be an issue.
 

GreyWolf

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Did you update Nintendont recently? I think FIX94 updated the Nintendont config structure that gets passed by other loaders but USB Loader GX hasn't been updated to support it yet. Cyan manages the repository and has been offline for a few days due to hardware issues.

If you can bear with loading GC games manually for a few days I'm sure it will be fixed soon.
 

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