Hacking USB Loader GX

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djricekcn said:
I would like to but the progress bars goes too quick for me to know what site it's hitting. Also one of some of the sites being used downloads a DISC IMAGE that's blank and says nothing but PLAY on it, however, when you try to sync it again, it's counting as the disc image has been downloaded already. anyway to see a log when downloading or manually delete cover and disc image within the usb loader gx?

At least 2 titles downloaded these blank disc image

I got the same thing when getting the disc art for Overlord: Dark Legend.
 
djricekcn said:
giantpune said:
ok. there have been some bad images coming from 1 or more of the servers. here are some dols i made up that are only using 1 place to get images. hopefully these will let you know where the bad apples are hiding.

http://gxload.joschtex.com
http://www.mediafire.com/?nmzz3g2mwvi

http://wiicover.gateflorida.com
http://www.mediafire.com/?mwkzzyyei0y

http://awiibit.com/
http://www.mediafire.com/?1nmzn2dcyy2

http://boxart.rowdyruff.net/
 
BTW, if any other host wants to convert the short disc filenames to the full 6 character filenames, you can use this script:

Code:
#!/bin/sh
cd ~/fulldisc

disclist=`find ~/disc -printf '%P\\n'`

for file in $disclist
do
ÂÂwildcard=`echo $file| sed -e 's/\./*./'`
ÂÂ#echo $wildcard
ÂÂfulllist=`find ~/flat -iname "$wildcard" -printf '%P\\n'`
ÂÂfor newfile in $fulllist
ÂÂdo
ÂÂÂÂln -s ../disc/$file $newfile
ÂÂdone
done

Just change the paths to whatever ones you and your host are using.

The script finds all of the filenames of the 2D images that match up with the short disc names and creates a symbolic link with the full file name in the "fulldisc" folder. (Symbolic links use less disk space, and if the short filename image is updated, every file pointing to it is automatically updated.)
 
Way to go gaintpune I like the work in rev570 with the coverwall. It would seem that you have been doing alot of work in the last few days. Thank you for your hard work and I hope I see the 3 rows that are flat so they are easyer to see. Great job.
 
if you get any files that are downloaded and saved to your SD card but do not show up in the loader, please look at them on your PC and get the size in bytes. We are filtering out bad file sizes and i think every server has a couple bad numbers. so just let me know the number and ill add it to the filters.

as far as seeing a log for each site, just read the comment for r570. uncomment out the new stuff i put in and it will pop up with a little report about each server. the number of images it requested and got nothing ( file==NULL || file.size==0), and the number of images it requested and got a bad image and rejected it ( based only on the size of the file compared to known bad file sizes).
 
Is there a guide anywhere on how to setup txtcheat files? I tried just copy pasting the code information into a txt file and putting it in my txtcheats folder with the correct ID. When I open it up in usb loader gx it'll either show nothing in the box or it'll show a random line from one of the codes and say that it is off. These files work fine in code manager so I guess txtcheat files have some kind of different setup. I'm using r568 if that makes any difference
 
nano351 said:
Is there a guide anywhere on how to setup txtcheat files? I tried just copy pasting the code information into a txt file and putting it in my txtcheats folder with the correct ID. When I open it up in usb loader gx it'll either show nothing in the box or it'll show a random line from one of the codes and say that it is off. These files work fine in code manager so I guess txtcheat files have some kind of different setup. I'm using r568 if that makes any difference

I think it got something to do with the "enter"

Windows use \n\r and Linux \n as the enter code.

So maybe a linux file editor will work? Haven tried it yet
 
henkie said:
nano351 said:
Is there a guide anywhere on how to setup txtcheat files? I tried just copy pasting the code information into a txt file and putting it in my txtcheats folder with the correct ID. When I open it up in usb loader gx it'll either show nothing in the box or it'll show a random line from one of the codes and say that it is off. These files work fine in code manager so I guess txtcheat files have some kind of different setup. I'm using r568 if that makes any difference

I think it got something to do with the "enter"

Windows use \n\r and Linux \n as the enter code.

So maybe a linux file editor will work? Haven tried it yet

I think this will work:

-Download EditPad Lite for free: http://www.editpadpro.com/editpadlite.html
-open the cheat .txt file you want in EditPad Lite
-then: options - convert - convert to unix
-options - save

Tested it with Wii Sports and it looks like it works (didnt played the game, just looked if Ocarina showed the codes)
 
Golfje said:
Can somebody explain how to use the cheat manager in this great loader ????

-go to :http://usbgecko.com/codes/
-search the cheatodes for the game (see if you have correct game ID)
-open the link, now at the top you see DOWNLOAD, press it
-now choose menu - File - "save as" it will automaticly take game ID for filename
-open the game ID .txt file you want in EditPad Lite
-then: options - convert - convert to unix
-options - save
- copy the game ID.txt file to you SD card folder /txtcodes (depents on what you set in gx global settings)
-choose game settings
-press the Ocarina symbool
- you get a list off the cheats you can choose (still almost impossible to see if the code is on/off)
-select the cheat you want to use
-press create (it will creat a .GCT file in the /codes folder)

*Note: You can get the cheat codes online with HBC and Code Downloader ( http://www.wiibrew.org/wiki/Code_Downloader ), then use Cheat Manager ( http://www.wiibrew.org/wiki/CheatManager ) to enable/disable the cheats and create the .GCT file. This way you can skip all above.

-select game settings - Ocarina ON
-save
-start game
 
bula said:
Does anyone knows where is rev. number located in the source code? Like I said before not a biggy but revision does bot show in credits anymore.

you need another svn prog (u dont need to use this app , it must be only installed) to show the rev after compiling but i cant remember the name. look in the shangelog i think there you can find the name of te ather svn prog....
 
NeoRame said:
bula said:
Does anyone knows where is rev. number located in the source code? Like I said before not a biggy but revision does bot show in credits anymore.

you need another svn prog (u dont need to use this app , it must be only installed) to show the rev after compiling but i cant remember the name. look in the shangelog i think there you can find the name of te ather svn prog....

I got it. Thanks, NeoRame
 
bula said:
giantpune said:
ok. there have been some bad images coming from 1 or more of the servers. here are some dols i made up that are only using 1 place to get images. hopefully these will let you know where the bad apples are hiding.

http://gxload.joschtex.com
http://www.mediafire.com/?nmzz3g2mwvi

http://wiicover.gateflorida.com
http://www.mediafire.com/?mwkzzyyei0y

http://awiibit.com/
http://www.mediafire.com/?1nmzn2dcyy2

http://boxart.rowdyruff.net/
 
ocdetective said:
bula said:
giantpune said:
ok. there have been some bad images coming from 1 or more of the servers. here are some dols i made up that are only using 1 place to get images. hopefully these will let you know where the bad apples are hiding.

http://gxload.joschtex.com
http://www.mediafire.com/?nmzz3g2mwvi

http://wiicover.gateflorida.com
http://www.mediafire.com/?mwkzzyyei0y

http://awiibit.com/
http://www.mediafire.com/?1nmzn2dcyy2

http://boxart.rowdyruff.net/
 
bula said:
http://boxart.rowdyruff.net/
dowloded
cover - 2D insted of 3d
disc - file not fund

Testting was done for Transformers (RXIE52) - Revenge of the fallen. I just want to mention as well when I use rev370 dol (all cover providers) for some reason downloded an empty file for disc, did not happend when I testted providers one by one but a lost cursor during initialization on http://awiibit.com and http://wiicover.gateflorida.com

The 3D cover for that game has been there since the 28th:

http://boxart.rowdyruff.net/3d/RXIE52.png

Did you delete the existing image from your SD card after each attempt?

The disc art was done this morning:

http://boxart.rowdyruff.net/fulldisc/RXIE52.png

Keep in mind that the program isn't grabbing disc art from me. I guess they did realize I had the fulldisc directory.
 

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