
When I try to run a SNES game on emuNand, I get a "Wii memory is corrupt error".
I had WiiWare and Genesis games work.
You might need to reinstall the games to the EmuNAND if you originally installed them with a previous version of the loader. Failure to do that might result in some of them not working due to missing shared content.
I am running into a good amount of problems with the emuNand.
1. The NES games say they need a block of memory free and I have emuNand saves set to full.
2. The SNES games are saying the system memory is damaged.
3. The Turbografx games just give me a black screen.
The WiiWare games work, but they hang on saving. So, something seems to be wrong with making a save.
I am doing all what you are doing, but I got the emuNand on the usb drive. So, I have no idea why it is not working.All of these work correctly for me.
NES:
View attachment 490880
SNES:
View attachment 490881
TG16:
View attachment 490886
Ignore the resolution. The app I'm using to capture the screenshots struggles with 240p, so I had to upscale to 480p and then downscale, which results in some minor visual issues.
- I created my EmuNAND with USB Loader GX r1282 (test version)
- I have my EmuNAND on my SD card
- I'm using d2x v11 beta 2
Can you post a SysCheck?I am doing all what you are doing, but I got the emuNand on the usb drive. So, I have no idea why it is not working.
Yeah. I suspect something is off with the cIOS. I will get the SysCheck tomorrow.Can you post a SysCheck?
https://gbatemp.net/posts/3759060
As long as your cIOS installation is correct and most of the loaders settings are at their defaults then it should "just work". That is unless the cIOS doesn't like your USB drive, in which case can you try with a different one or with the EmuNAND on an SD card?
I didn't mentioned it in my previous post, but even if I create an EmuNAND on my USB HDD then all 3 of these games still work for me.
There is, but it won't expire for a few months, and I should have a stable version out long before then, so you'd be able to update to it from the loader's update menu. Just don't do that right now since it'll download whatever the latest stable build is.Hey all, I tested some SRL forwarders for SNES and N64 within emunand, and they appeared to work. Gonna test some more later next week and will report back. I'm going to update/redo the emunand on some of my wii consoles and wanted to know if there is an expiration built into this test build. it looks and performs very nicely, so thanks!
I try the Auto but it didn't work. Still, I can play with no issues with the 249 IOS.Almost all games should work with theGame IOSsetting set to auto. I've personally tested it against a handful of N64 games.
If in doubt just reset the loader to it's default settings and give it a try.
Thanks for your great efforts.
- I created my EmuNAND with USB Loader GX r1282 (test version)
- I have my EmuNAND on my SD card
- I'm using d2x v11 beta 2
Thanks for your great efforts.
The new loader and dx2 Cios is more compatibility. Yesterday I had the pleasure of playing the Tintin game - a hidden gem.
But I wonder what is best practices to create an EmuNand ?!
I usually build EmuNand with ModMii and ShowMiiWad. Is this OK ? Or I should rebuild by USB Loader GX r1282 ?
Thank you very much.
Simply dumping your existing NAND via the loader and installing WADs should work perfectly now. And you shouldn't need neek anymore either, since compatibility is that good. And there are even cases where some games might work via d2x that won't work via neek e.g. escapeVektor.First, i would boot into the emunand created by USBLGX for the first time to generate necessary files. then i would reset back to usb loader gx and use the custom paths option to point the emunand channel path to the modmiii sneek/uneek (nands/pl_us). once that boots for the first time and also generates necessary files, you would then reset, go back to USBLGX and switch the path back to nands/01, the USBLGX emunand.
Is it a particular N64 game? Because with the cIOS installed correctly and updated to d2x v11 beta 2 all of the N64 games I've tested work correctly.I try the Auto but it didn't work. Still, I can play with no issues with the 249 IOS with no issues.
Thanks, I was too used to the old way and did now think about the home buttonIt works the same way as the Wii's system menu or when you're in a game now. So you just press the home/pause button on your controller.
Here is my SysCheck:Can you post a SysCheck?
https://gbatemp.net/posts/3759060
As long as your cIOS installation is correct and most of the loaders settings are at their defaults then it should "just work". That is unless the cIOS doesn't like your USB drive, in which case can you try with a different one or with the EmuNAND on an SD card?
I didn't mentioned it in my previous post, but even if I create an EmuNAND on my USB HDD then all 3 of these games still work for me.

Blackb0x is gonna look into it, just be patientHi, @blackbox. Awesome update. Have you looked into issue with scrolling to the right? If you press "+" and then immediately press "-", it keeps scrolling to the right until "-" is let go. Doesn't happen if "-" is pressed and then "+" is held.