Hacking USB Loader - Adding a new game screws up another one

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The file system can't be all that different from fat(32), which can handle spaces and deleting just fine of course.
when i put my freshly fat formatted usb device in the wii and formatted it with the loader to make it wbfs, that took less than a second. so that can't be a true format into another systtem
 
Actually it is totally different from fat or any other filesystem. What we call formatting in these days only builds the small management area of the filesystem (and some diskchecking if you do not use quick format). You can even turn a partition with random data in a valid wbfs partition in no time.
 
How about renaming games?
If the new name is 1 byte longer then the original name can this eat 1 byte into another game already installed?
 
xtrem3x said:
How about renaming games?
If the new name is 1 byte longer then the original name can this eat 1 byte into another game already installed?
I think there is space in size of the maximum name length already reserved, so renaming shouldn't change the size of the image at all. Not absolutely sure though.
 
you are right. there is a 64 byte long area for the name. But if you rename by extracting, renaming and reinstalling, it can damage other games if your drive was fragmented.
 
what do you mean with no difference? have you uninstalled a game used the defrag function and installed an other and it did mess up the game after the one u uninstalled? because that's what you had to do to prevent corrupted games. defrag after ever deletation.
 
QUOTE said:
My WBFS GUI with defrag functions is out. WBFS GUI v0.1.2 (uploaded.to). Perhaps you can test if it is still possible to corrupt a drive while using defrag.

How are you implementing this defrag function? Are you moving the games one at a time up to fill the empty space? Or are you actually changing libwbfs?
 
duveldg said:
I used your defrag part of the program, no difference at all. Nice try though.

If you added a game after deleting one and it corrupted a neighboring game, then it won't fix anything. Did you delete a game and defrag or did you do this in hopes of fixing an already corrupted game?

Also, does the defrag option need to extract all the ISOs from my drive at the same time? I don't have enough space on my computer for that.
 
I get an Error 4 occurred when trying to defrag my 500 GB WD with 113 games.
This happens just after the second game is "installing for defrag (2 of 113)"
huh.gif

Retrying or waiting 30 seconds does not help.
 
When I defragged my HD after deleting one game and installing another, the next one in line just got corrupt.
 
Also, what exactly does the Quick defrag option do? Since my TP had become corrupted somehow I'm just reinstalling everything. I just would rather not have to redo the process and don't want to enable quick defrag if it will mess things up.
 
jesterscourt said:
Crap. How hard would it be to create an "add only" version of the dol?
Well they already have 'kid proof' versions which disable the add and remove functions from the GUI. So it's possible
tongue.gif
 

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