USB 2.0 ( CIOS202 ) for emulators?

Discussion in 'Wii - Emulation and Homebrew' started by goku21temp, Sep 17, 2009.

Sep 17, 2009
  1. goku21temp

    Member goku21temp GBAtemp Regular

    Oct 11, 2008
    United States
    hi is there anyone out there fit in compiling snesgx to use cios202 ?

    just for a test ... [​IMG]

    i´ve tried it my self but i always get various compiltation-errors...

    does compiling to 202 even automatically enable usb 2.0 support? from what i get it registers as a mount as usb2: instead of usb: .. so perhaps some lines need to be replaced ...

    but it would be super awesome if someone could try....

    thanx [​IMG]
  2. Jacobeian

    Member Jacobeian GBAtemp Advanced Maniac

    May 15, 2008
    IOS_Reload(202) should be the very first function call in main(), before anything else...

    also, if you are right and "usb:" need to be replaced by "usb2:", then you would need a patched libfat because it is libfat that "understand" this prefix and know what to do with it.
    I think it' s more complicated than that anyway, you probably need a patched libfat AND a patched libogc to use cios202 and USB2....

    About compilations error, make sure you got ALL the libraries dependencies that are in the download section of the snes9x-gx googlepage and that you overrided the content of your /libogc directory with that.

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