1. defunct32

    OP defunct32 GBAtemp Regular
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    Just wondering is it common for TwilightMenu++ ( version 17.0.0) to be slow in loading up at times? It seems to be intermittent, sometimes it loads within seconds other times it feels like 15+ or more.

    I went from 64GB (32KB cluster), Sandisk Ultra (genuine no error) to 256 Sandisk Ultra (64KB) did the formatting and h2testw as suggested by @TurdPooCharger all ok, no error, nothing.

    All games run fine, no issues. Also, I didn't used Twilight++ much on 64GB but thought I would utilize it to play NDS games on my new 256 GB so I dunno if it runs better with 64GB?

    Luma version 10.2.1 (newest version for 3DS firmware: 11.14.0-46)
    B8S ver. 1.3

    Basically, Twilight runs fine just at times it loads up slow and then fast intermittently. Wanted to know if this is normal?

    TIA.
     
  2. ital

    ital GBAtemp Maniac
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    It happens.
     
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  3. defunct32

    OP defunct32 GBAtemp Regular
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    I see, it's not my card then. Thank you.
     
  4. ital

    ital GBAtemp Maniac
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    If it feels like its taking ages you can press Home and then B (or was it A?) like it says on the menu to give it a bit of jumpstart but I noticed these random blips as well when upgrading the card size/more titles.

    Most likely has to do with the 3DS architecture itself and filesystem when it comes to reading whats on there as a smaller card is always faster for everything. One thing I did note is that there was a big difference between a regular Class 10 card and the A1 version of the same brand so that might be worth looking into as I found the delays irritating and upgraded.
     
  5. defunct32

    OP defunct32 GBAtemp Regular
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    Noted on the jumpstart info, will try that. This is the card am using:

    20201120_134046.jpg
     
  6. ital

    ital GBAtemp Maniac
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    Thats cool, like I said its the trade off between using more space and the slowness of the 3DS file system when it comes to cataloging everything.
     
  7. dogfurria

    dogfurria Newbie
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    Every time Bowser bumps into Mario for a fighting battle... The GBA Game freezes! Is there any fix for this? Because I just recently yesterday downloaded this ROM file off my PC to my 2DS XL. Or did I do something wrong with one of the "_gba" files? FDC7CF26-8FB5-4C57-81DD-DFCF798EF610.jpeg
     
  8. Aew4life

    Aew4life Advanced Member
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    Here's a tip I found myself turn off all intros and shut menus off and choose wood r4 as theme is loads almost instantly turning off box art and some other options help as well sorry for the grammar issues I don't write much
     
  9. dogfurria

    dogfurria Newbie
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    You mean disabling BIOS intro? If so then I'll try that fix.
     
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  10. Aew4life

    Aew4life Advanced Member
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    Disable bios or any other intros like the twilight menu intro and if you have a dsi or ds intro on shut that off put a non complex theme like r4 wood on loads up much faster and have it boot straight to the theme my card is also formatted with 32k not 64k also.
     
    Last edited by Aew4life, Jan 19, 2021
  11. dogfurria

    dogfurria Newbie
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    So I disabled the BIOS intro... Nothing's fixed.

    Wonder if @Robz8 (hate to unnecessarily ping) would fix the game freezing problem with some certain GBA Games...
     
  12. fmkid

    fmkid Just another GBATemp's random guy
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    Can I give you an alternative advice?...

    If you actually have a 3ds family console and is modded (with B9S + Luma CFW), then better keep and eye on this to load .gba games (instead of TWLMenu + GBARunner2):

    https://gbatemp.net/threads/open_agb_firm-discussion-thread.570844/
     
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  13. dogfurria

    dogfurria Newbie
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    Thank you, and I have just twelve hours ago converted every GBA ROM Files to CIA! :)
    Except that the four GBA Games each have an individual problem...
    1. Super Mario Advance = "Save Data is Corrupt"
    2. Super Mario Advance 4: Super Mario Bros 3 = "Your Save Data is Corrupted"
    3. Pokemon Sapphire = Screen Goes Blank after the Startup Scene of the GBA Intro
    4. Pokemon LeafGreen = Same with Pokemon Sapphire

    Any fix to these problems? Do they have to do with the Save Types when converting GBA ROM to CIA?
     
    Last edited by dogfurria, Jan 21, 2021
  14. fmkid

    fmkid Just another GBATemp's random guy
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    That option I reccomend to you doesn't nothing to see with .cia injected/converted files (open_agb_firm actually runs .gba files directly, however there are a bit of problems with some savedata type files)
     
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  15. dogfurria

    dogfurria Newbie
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    Actually, screw it, I deleted the applications to GBA Games off from my 3DS since I give up on trying to fix the issue... Thanks for the advices anyway.
     
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