Twilight Princess decompilation project reaches 99% completion

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This week, another beloved title has joined the Parthenon of decompiled titles, although this time, it's not an N64 title that made it into the decompilation milestone, but rather the first party swansong title for the Gamecube, The Legend of Zelda: Twilight Princess.

In a similar instance to that of N64 titles that have previously been decompiled, once the project reaches 100% completion, all of the game assets and functions will be reproduceable in a 1:1 matching against the original game's files in their original compiled format.

Like in the case of other decompilations by the team behind the Zelda decompilation projects, ZeldaRET (Zelda Reverse Engineering Team), they are not interested in pursuing a full PC port of Twilight Princess. However, having the decompilation available as a full open source project allows other groups of people to start working on said PC port for it.

While the decompilation project is currently sitting at 99%, there is still some work to do reach the 100% completion status. Not only that, but as is always the case with decompilation projects that reach their completion, there might still be code that hasn't been properly documented, and as such, a further clean up might be needed. According to the Github page, other versions of the game (PAL and NTSC-J) can also be compiled, but the overall percetage for these is not currently known.

This advancement in the decompilation for The Legend of Zelda: Twilight Princess certainly ignites the spark of a PC port in the upcoming months, with ideas floating around about bugfixes, Quality of Life changes, modding support, and maybe even back-porting features from the Wii U HD version to the Gamecube version, like a Hero mode, Mirror mode (like the Wii version), bigger wallets, and the Cave of Shadows for Wolf Link.

However, the decompilation has to reach 100% first, and then another group might tackle the PC port, but until then, users can already compile the project on their own and screw around with the source code to their liking.

:arrow: Source
:arrow: Zelda RET website
 
Can we get a fourth member reporting in too, just to be safe?
Good news, I just found out that the Twilight Princess decomp reached 100%:
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This isn't widely known, but The Minish Cap has also reached 100%!

Everyone, this just in. Get ready. Majora's Mask just reached 100%. I'm serious.

Hold up. Everyone. Hold onto your hats. You're not ready for this. Ocarina of Time. That's right, that game. 100%.
 
Can we get a fourth member reporting in too, just to be safe?
It's 100% as of yesterday! Can't wait to try it on PC, and according to their Github and site, they are also working on BOTW.
Attention, tempers. This just in: The Twilight Princess decomp has reached 100%.
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I know, I know. I can't help myself.

To make this post legit, I would like to add that the Silent Hill decomp is at 80.76%. They're making great progress.
 
  • Haha
Reactions: cearp
lol, I literally posted that a few post up...
It's probably a response to my joke posts above. @VinsCool and @kiyafox beat me to the big announcement, but I was so jazzed up that I made my own post. @cearp won the thread with this one:
Can we get a fourth member reporting in too, just to be safe?
You were the fourth user to make an announcement, and @Jayro jumped in with a fifth confirmation.

I'm still not sure if they reached 100%, so if anyone can chime in, please do.

TL;DR: We wait so patiently for decomps to complete, we should all have an opportunity to celebrate.
 
Does that mean we will soon get fan games based on Twilight Princess engine (with improved gameplay and all)?
no not really, quite a few games have been decompiled but it doesn't necessarily mean that people will make your dreams come true

for example, porting this to pc is still a large project, just because we now have the source code doesn't mean it's easy or fast
 
Does that mean we will soon get fan games based on Twilight Princess engine (with improved gameplay and all)?
TP was (and still is) my favorite zelda game ever.
I sure hope so, and I hope they do the Wii version alongside the GameCube version so we can choose which layout we like better. (Wii version was better)
 

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