cough, cough! you mean I was the one that found out you needed the SSB Update & Compression!Most likely the games rpx was created by a higher sdk, if there is an xxxx.a plus returned 1 message, add "-nolib".
Using "-z8" or "-z9" simply depends on the compressed filesize. As for Fifa13 using stronger compression (-z9) it got larger than "-z8".
For all .rpl or .rpx you should add "-t BUILD_TYPE=NDEBUG".
For Devils Third EUR i used:
makerpl64 -f -s -z8 -nolib -t BUILD_TYPE=NDEBUG DevilsThirdGame-WiiU-Shipping.elf
The game works well without spoof to 5.5, but ElmoMC had to install SSB Update to get the game working with latest loadiine.
To fetch details on your .rpx/rpl use "dumprpl -fileinfo <name_of_rpx/rpl> | >>> #49
Recompressing your rpx/rpl adds the files path to the output file, i suggest not to use a path under your user/home directory (you should know why)![]()
Anyone having issues its quite easy. Just put a folder in your main ( C: ) drive and call it WiiU then put your sdk folder and name it Cafe_SDK-2.12.13 in to the WiiU folder. Put your named block.elf created file into the makerpl folder, hold the shift key down over the makerpl folder and open with command then just copy & paste this in first>
SET CAFE_ROOT=C:\WiiU\Cafe_SDK-2.12.13\
Next copy & paste this in>
makerpl64 -f -z9 -s block.elf
Let it run
Last edited by Reecey,











