tut for making hacked kernels

Discussion in 'Other Flashing Hardware & Software' started by aadz93, Jan 24, 2012.

  1. aadz93
    OP

    aadz93 Member

    Newcomer
    38
    3
    Jan 29, 2008
    United States
    south carolina
    i was wondering how do homebrew developers make customs/hacked kernels for the dstt
     
  2. coolness

    coolness PSN: Dutch_DarkLord

    Banned
    2,016
    13
    Jun 14, 2009
    Netherlands
    Rotterdam Bitches!!
    you must learn some difficult things
    ask FAST6191 he is the smartest on those things :)
     
  3. SifJar

    SifJar Not a pirate

    Member
    6,022
    892
    Apr 4, 2009
    To be able to load ROMs on a flash card, you need to know EXACTLY how every component in the card works, and how to use those to make the DS think there is a legitimate game inserted. It is very challenging (hence there are very few community made kernels - most flashcard companies don't release details of their hardware, or source for their official software, so it's very hard). You have to know a LOT about low level programming and hardware and stuff before you could even begin to think about doing something like this. Suffice to say, if you don't already possess most of the needed skills, by the time you learnt the DS would probably be long, long dead.
     
  4. Joel16

    Joel16 Ils ne passeront pas

    Member
    489
    973
    May 8, 2011
    United States
    Doesn't concern you.
    i have treid this to my cart, i looked through the codings but i cant seem to edit the kernel files either, this will take years of programming school :P