Homebrew Trying to compile a homebrew application. Having some problems.

Polarise

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Hello, I found a homebrew application for the Wii U that doesn't have a release. However I found out that it has a makefile too. So I installed devKitPRO and entered the command make. Now it says that I need WUT_ROOT in the environment. What is it and where can I get it? Help please soon?
 
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Do I need to compile it? How do I install it?
There's a usage section on the GitHub page, but to explain it a bit more:
  • Install some kind of commandline Git on your machine.
  • Run "git clone --recursive https://github.com/decaf-emu/wut.git". This will download everything and put it in a folder named WUT in the same place as the terminal.
  • Change into the wut directory and set WUT_ROOT as the GitHub page explains.
  • Run "make install"
From there, you may need to set a more permanent WUT_ROOT declaration. This really depends on your OS so I won't go into it here, but it should be similar to the way DevKitPPC did it.
 
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Polarise

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There's a usage section on the GitHub page, but to explain it a bit more:
  • Install some kind of commandline Git on your machine.
  • Run "git clone --recursive https://github.com/decaf-emu/wut.git". This will download everything and put it in a folder named WUT in the same place as the terminal.
  • Change into the wut directory and set WUT_ROOT as the GitHub page explains.
  • Run "make install"
From there, you may need to set a more permanent WUT_ROOT declaration. This really depends on your OS so I won't go into it here, but it should be similar to the way DevKitPPC did it.
what do you mean by set WUT_ROOT? I did the command line but I don't know what to do next.
 
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Polarise

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Put it into your environment variables as "WUT_ROOT"
Can you or someone make a video tutorial on how to put WUT_ROOT in the environment? That would be a great help as I am not good when it comes to reading instructions.
 

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