Trouble with Crisis Core: FF7

Discussion in 'PSP - Hacking & Homebrew' started by bling_bling2000, Oct 28, 2011.

  1. bling_bling2000
    OP

    bling_bling2000 Member

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    May 20, 2009
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    Everytime I summon Phoenix, it gets about halfway (I'm guessing) through the cinematic and then freezes. I can hear the sound for maybe a second after the video freezes, and then it stops and the screen becomes all pixelated.

    I am using a cso file that I created myself out of an "untouched" iso file to play the game. I used Prometeus to take out the UPDATE folder and compress it. I am running 5.50 Prometheus-4 firmware

    Any idea what I could do to fix this?
     
  2. pokefloote

    pokefloote GBAtemp Addict

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    Try using UMDgen to compress it to CSO instead?
    Or maybe the compression is set too high. I know for some games (Naruto Impact, for me) they won't even start up when I compress them at certain levels when others work fine.

    Crisis Core works fine for me compressed, but I'm on 6.20 Pro.
     
  3. hubadub

    hubadub Member

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    Sep 15, 2011
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    Have you tried playing it as a normal ISO so the FMV and music won't be compressed? Or like Alex above me said, trying different levels of compression? I keep most of my CSOs on either level 5 or 3 and they've never bothered me. I don't have Crisis Core to compare though. I'm on 6.20 Pro too btw.
     
  4. DeltaBladeX

    DeltaBladeX GBAtemp Fan

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    I dumped my own UMD as an ISO and it works fine that way. Why not just play it that way? Don't have the room?
     
  5. prowler

    prowler Sony

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    yeah don't compress square enix games lol