ROM Hack Trouble replacing 8bit values with gateshark

onepiecefreak

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Hey,

I have a little problem.
I now create some codes for Legend of Zelda Ocarina of Time 3D EUR. If you now want to refill your magic bar (address 0058799F) then you have to write a code like this:
0058799F 00000060

But now comes the problem. At address 005879A0 is the value for the ruppees written. If I use the code above it will overwrite address 0058799F with 60 and the next 3 with 00. That means you refill your magic, but set your ruppees on 0.

The question is: How can I only set the value of address 0058799F and don't influence the values after it?
 
read the .txt file that comes with 3.6 to see which codetype it supports
as for your question, 8 bit write starts with 2xxxxxxxx
2058799F 00000060
 

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