Digital1980 said:
I was having the EXACT same problem.
I noticed you have been using SD cards for your testing. TRY using a USB flash drive or external drive for your next test. Just use the orginal dumped files you have, no need to dump again.
I can now mount my emulated NAND on USB drive with Wadmanager 1.5
I was constantly getting the -1 error when trying to mount my SD card but now that mounts fine after getting my USB to work first. I have no idea whats up with that but I"m happy.
Running 3.2 firmware with Rev14
I'm either going to give up, or start my own topic, since nothing is working. I've tried 2 different usb devices, both freshly formatted to FAT32 set to active primary "full" partitions, and I still get the ret = -1 error. I tested these drives using every application, and I can successfully install wads from these drives to my actual system menu, run homebrew, etc. My devices are 100% compatible with softmodding, so I know it's not the device.
I even dumped my nand again using the full FS-Toolbox app, and got the exact same dump. Only this time, I used IOS249 when dumping, since it said my saves would remain intact, and I didn't get any errors (a perfect dump). I placed the folders within the FS Dump on the root of 3 different sd cards, and 2 different USB drives (all devices confirmed working with softmod).
I launch WadManager 1.5, press A to select IOS249, enable NAND emulation from sd/usb (they all contain my nand backup), and then select sd/usb as source (again both devices contain the wads in wad folder that I wish to install). When the wads show up, I scroll down to Super Mario 64 NTSC (example), but when I choose to install, I get the ret = -1 error. Everything is in place, I have a lot of softmodding experience, and all my steps should result in success.
I'm seriously beginning to believe that this might be a bug in WadManager 1.5. Something in my NAND is causing an issue, and I'm not sure what it is. I have Preloader, Bootmii (IOS), and the average selection of forwarders and WiiWare installed. I tried using Triforce to load from my actual NAND, and it gives me a code dump. I know I'm not alone in this problem, and I only hope that Wanin's full nand emu doesn't give me the same problems.