Translating text

Discussion in 'NDS - ROM Hacking and Translations' started by Shiro09, Jul 24, 2010.

Jul 24, 2010

Translating text by Shiro09 at 10:55 AM (1,097 Views / 0 Likes) 5 replies

  1. Shiro09
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    Member Shiro09 AAI2 Localisation Team

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    Hello, if you see my posts you can see Im a noob.
    Back on topic, I'm attempting to translate Kateikyoushi Hitman Reborn DS Flame Rumble X.
    On Crystal Tile 2 I changed japanese text to english but when i get to that part it freezes.
    Anyone can help me?
     
  2. Phoenix Goddess

    Member Phoenix Goddess The Ninja's Protégée

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    Did you change it by the hex codes or typed it in?

    Second question, did you change the pointers?
     
  3. Shiro09
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    Member Shiro09 AAI2 Localisation Team

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    @phoenixgoddess27
    1.I typed it in, how do i change the hex codes?

    2.What is a pointer?
     
  4. Phoenix Goddess

    Member Phoenix Goddess The Ninja's Protégée

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    You can't change the text by typing it in, that makes the pointers off.

    You have to see what encoding the game has, whether it's Unicode, Shift-JIS, etc.

    This is a Unicode code table

    http://en.wikipedia.org/wiki/List_of_Unico...ers#Basic_Latin

    This is a Shift-JIS byte map
    http://en.wikipedia.org/wiki/Shift_JIS

    You can't just change text in a game and expect for it to show up, you have to find the pointers amongst other things like the font.
    I suggest you get started here:

    http://gbatemp.net/t73394-gbatemp-rom-hack...ion-project-wip

    And here:

    http://www.romhacking.net/start/
     
  5. Shiro09
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    Thank you
     
  6. Phoenix Goddess

    Member Phoenix Goddess The Ninja's Protégée

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    No problem [​IMG]

    Keep in mind, learning all of this and rom hacking in general takes time.
     

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