Tomodachi Collection Help

Discussion in 'NDS - ROM Hacking and Translations' started by Buob, Aug 20, 2013.

  1. Buob
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    Buob Newbie

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    Jul 26, 2011
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    Hello all,

    On another forum a new friend and I have decided to take it upon ourselves to create a Tomodachi Collection English translation. So far all the files containing text have been extracted and 3 have even been translated. The problem is, the text does not show where it is supposed to, at least, when there actually is text.

    What usually shows up are three question marks or some black blocks. Upon further inspection, we found misplaced text; "Today's Products" appearing where 「買う」had appeared, and looking into the file even further, we found that "Today's Products" also appeared where 「買う」had appeared in the hex offset of the original file.

    While I am admittedly very new to this, I believe the game reads from, for lack of better terminology, a "hex offset clue". This leads me to my question; is there a way to edit this, and if there is, where is it found?

    Here's an example of misplaced or missing text.
    [​IMG]
     
  2. Normmatt

    Normmatt Former AKAIO Programmer

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    Dec 14, 2004
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    Sounds like you haven't modified the pointers (hex addresses to each string), usually these are at the start of each file.
     
  3. Buob
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    Buob Newbie

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    And I'm assuming there's a method to the madness? Would there be documentation on decoding the hex addresses somewhere on the 'net?