
Tetrominout is a combination of *ahem* and Breakout. Create lines before the Breakout ball obliterates your setup, or use the ball to 'fix' any mistakes you made in your *ahem* wall. Both the ball and the tetrominos increase in speed independently depending on your skill. If you are bad at *ahem*, the Tetrominos will fall slower and the ball will move faster and vice versa.

