Homebrew Project Testers wanted: BtEmbedded, a new bluetooth stack

  • Thread starter Thread starter mudrik
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About the Wii U Pro Controller, I definitely want it to work (but again, I don't own one :-) ). Are you able to configure Dolphin to use the Bluetooth passthrough? If you do, then you can run these programs in Dolphin, and then you'll see the program logs, which would help me to debug the issue. I can make a build with the most recent changes, and with full BT logging enabled.
So if I undertstand right, I would need to sync the Wii U Pro Controller to the PC, and then use your app through Dolphin? The only thing I have never tried again is syncing the controller to the PC, I did try once many years ago when using Windows 7, but it never worked. I use Windows 10 now, not sure what the current, reliable methods are.
 
So if I undertstand right, I would need to sync the Wii U Pro Controller to the PC, and then use your app through Dolphin? The only thing I have never tried again is syncing the controller to the PC, I did try once many years ago when using Windows 7, but it never worked. I use Windows 10 now, not sure what the current, reliable methods are.
You don't have to pair your controller with Windows: just follow the steps from the Dolphin wiki (I posted the link above), and the new driver will take full control of your BT controller, meaning also that it doesn't matter if you previously paired any device on Windows, since now Windows won't touch your controller (until you have the alternative driver running).

For pairing, start the Wii System Menu from Dolphin -> Tools, open the controller settings, and press the Sync button from there (and on your controller, of course).
 

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