I am very curious about how the vWii and Wii "Virtual Console" actually work? And how they work differently from each other?
Is the vWii actually Wii hardware running on the Wii U motherboard? Or is it a translation layer type flange similar to Proton/WINE? Or is it something more on the level of the Nvidia Universal Driver Architecture? (Translation layers and the Nvidia UDA are NOT emulation btw. There's a reason WINE stands for "WINE Is Not an Emulator".)
How different is the Wii "Virtual Console" that runs from the Wii U Menu? I had assumed it was "passing" the games to the vWii. But from what I've gathered it's not doing that. It's more it's own thing that doesn't run directly from the vWii system.
Is the vWii actually Wii hardware running on the Wii U motherboard? Or is it a translation layer type flange similar to Proton/WINE? Or is it something more on the level of the Nvidia Universal Driver Architecture? (Translation layers and the Nvidia UDA are NOT emulation btw. There's a reason WINE stands for "WINE Is Not an Emulator".)
How different is the Wii "Virtual Console" that runs from the Wii U Menu? I had assumed it was "passing" the games to the vWii. But from what I've gathered it's not doing that. It's more it's own thing that doesn't run directly from the vWii system.








