Gaming Tatsunoko vs. Capcom fans, COME HERE!

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I can't believe some of you guys.

You are NOT to give hints on where to find something illegal. Let alone posting "PM me for link!".

ANY MORE HINTS WILL RESULT IN A WARN INCREASE
 
xech said:
how are the controls for the wiimote and nunchucks?


I want to know to... I should have it by the time I wake up in the morning.
Is it worth buying a classic controller
 
translationmu0.jpg


For Those who need it
 
I've got it to go past the green screen, then 2 quick screens with Japanese Text and then a third, it's just stalling there.

Anybody know what it's telling me? I can post a picture of it if that helps.
 
Chux said:
I've got it to go past the green screen, then 2 quick screens with Japanese Text and then a third, it's just stalling there.

Anybody know what it's telling me? I can post a picture of it if that helps.

Please tell me you arent talking about gamma....
cuz I really think I would die...
 
Game was easy to find. Runs perfect in .03 gamma. Burned and played. Didnt patch or anything else. Its really fun and looks nice for the wii.

Posted twice before in this thread, but to add more info:

TATSUNOKO VS CAPCOM
Menu Translation
???????Arcade Mode
??????Vs. Mode
??????=?Survival
????????=?Time Attack
????????Training
????????Play Data
??????=?Option
?????=?Shop
???????Gallery
??????????Original (Mini) Games

This game has FOUR buttons, configured in this layout:

(A)(B)Â
(T)


(A) = Weak Attack
(B) = Medium Attack
 = Heavy Attack
(T) = Tag [sometimes called (P) for Partner, but its the same button]

(T) = Assist
Back+(T) = Tag out
(Attack)+(T) = Baroque Activation (uses all of your red life)
QCF+(T) = Aircombo Tag (uses 1 level of meter)
(A)+(B)+Â = Dash shortcut (hold Up+Forward and do this to Instant Air Dash)
(A)+(B)+Â while guarding = Advance Guard (Push Block)
(A)+(B)+Â+(T) = Mega Crush (A combo breaker, takes 2 levels of meter and some Yellow life)
QCD+(T) while guarding = Variable Counter (an alpha counter tag, takes one meter)Some moves:

Assist - Partner/Tag button

Switch Character - 4 + Tag

Baroque - Tag + Any Attack
If you have any red remaining in your life bar, you are able to sacrifice the rest of the red bar with an attack cancel that will power you up shortly based on the length of the bar you sacrificed.

Aerial Rave - 23 + Strong
Same concept as Marvel, but everyone's Aerial Rave is now performed with Down + Strong.

Variable Aerial Rave - 236 + Tag
Switches out a character during an air combo - the light glow that some people may have noticed during the Chun Li switch out portions of the promotional video were probably picking up on the Variable Aerial Raves... It uses up one bar.

Variable Combination - Tag during a Hyper Combo

Variable Counter - 412 + Tag
An Alpha-counter like assist maneuver.

Mega Crush - All 4 attack buttons
A strong attack that uses up two bars and some life...


There are 2 scans linked in this page with character moves:

http://www.arcade-renaissance.com/2008/07/...ation-test.html

Enjoy everyone!!!
 
I'm getting this error saying "The current downloading document quantity has surpassed its limit." Does anybody know what this means? Will it start when someone drops out?
 
Cell247 said:
(T) = Assist
Back+(T) = Tag out
(Attack)+(T) = Baroque Activation (uses all of your red life)
QCF+(T) = Aircombo Tag (uses 1 level of meter)
(A)+(B)+© = Dash shortcut (hold Up+Forward and do this to Instant Air Dash)
(A)+(B)+© while guarding = Advance Guard (Push Block)
(A)+(B)+©+(T) = Mega Crush (A combo breaker, takes 2 levels of meter and some Yellow life)
QCD+(T) while guarding = Variable Counter (an alpha counter tag, takes one meter)Some moves:
That was very helpful. Any ideas on how to do a snapback? It's been bothering me for awhile now.
 
Has anyone tried the original with Gecko OS on a PAL Wii? Or a copy with Gamma on a PAL Wii?

I want to know that if I buy this, it will work!
 
Works on Gamma on my PAL Wii.

Closing this thread as there is an official release thread now.
 
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