Some upcoming fixes for Mupen Next with new GLideN64!
— m4xw (@m4xwdev) March 19, 2019
Now RE2 and RS both run without major Issues on the Switch and PC.
(RS glitches are because widescreen hack) pic.twitter.com/WJv3CL86HV
Here is the updated bundle, containing the Win64, Android (aarch64) and Switch core!
— m4xw (@m4xwdev) March 19, 2019
This includes the recent fixeshttps://t.co/G2W7pPc0hE
How to do that on SX OS?Make sure you launch a installed game and not the retroarch forwarder nsp while holding R
Edit: You'll be able to tell if you've launched retroarch properly (with full ram access) by pressing the home button and having it continue to run in the background
As long as you updated as other members have told you, just follow their directions. They are not different on SX OS.How to do that on SX OS?
Sent from my SM-T280 using Tapatalk
sxos cant use the n64/psp cores because it doesn't support the jit patches
Hmm, I just downloaded the latest nightly and added the N64 core that was posted above, and when holding R on the album to run the HBMenu, and then Retroarch, it’s fine. But when I run any N64 game, it crashes.
Also using SXOS 2.6.1
The nightly does not have the correct n64 with jit patches. I already posted the one you need in this thread if you read above.
sx os crashes if you don't allow fulk ram access on n64 and pspDid you overclock the Switch? If you did I'm not really sure of why its crashing other than that.
sx os crashes if you don't allow fulk ram access on n64 and psp