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Ok, thanks for the reply !All firmwares to my knowledge have exFAT support. However, exFAT is not enabled by default. When you insert an exFAT SD Card into a Switch it will pop up saying you need to update. Really what is happening here is that exFAT is patented by Microsoft, and to get around paying license fees for every Nintendo Switch they made it call home to activate. If you are on the latest firmware the activation downloads a Pkg2 that has exFAT enabled, else it will require you to update to the latest with exFAT already enabled. Instead to enable exFAT you can follow this guide: https://gbatemp.net/threads/how-to-install-the-exfat-driver-without-updating-2-x.505176/ -OR- you can just format you SD Card as Fat32 using guiformat: https://forum.xda-developers.com/tm...iformat-fat32-simple-windows-sd-card-t2960190
exFAT support is only found in firmwares 2.0 and above. So for those of you who have been patiently waiting on 1.0 to use hacks have no other choice than to use FAT32.All firmwares to my knowledge have exFAT support. However, exFAT is not enabled by default. When you insert an exFAT SD Card into a Switch it will pop up saying you need to update. Really what is happening here is that exFAT is patented by Microsoft, and to get around paying license fees for every Nintendo Switch they made it call home to activate. If you are on the latest firmware the activation downloads a Pkg2 that has exFAT enabled, else it will require you to update to the latest with exFAT already enabled. Instead to enable exFAT you can follow this guide: https://gbatemp.net/threads/how-to-install-the-exfat-driver-without-updating-2-x.505176/ -OR- you can just format you SD Card as Fat32 using guiformat: https://forum.xda-developers.com/tm...iformat-fat32-simple-windows-sd-card-t2960190
Can they use the tuto to use exFAT format on 1.0 ?exFAT support is only found in firmwares 2.0 and above. So for those of you who have been patiently waiting on 1.0 to use hacks have no other choice than to use FAT32.
Ok sorry, I did not pay attention to that...The tutorial requires you to have a game that has an update to the firmware you are on. Seeing as no games have the update file to 1.0, you won't be able to.
Yes, it's for the game with the same firmware as your console...I might be wrong on this but I think that tutorial uses a game with the same firmware as your console to grab the exFAT update that's available for your firmware. The exFAT update is not linked to a system update or being on the latest firmware. However, Nintendo won't let us grab the update without updating our system (annoying but clever).
Not that this affects the outcome, just idle curiosity, but is it actually true that 1.0 didn't include exfat support, or is it just that there's no way to activate it? Like hypothetically if 2.0 hadn't been released by launch, would 1.0 (as the latest firmware) have been able to go online and activate exfat?exFAT support is only found in firmwares 2.0 and above. So for those of you who have been patiently waiting on 1.0 to use hacks have no other choice than to use FAT32.
Not that this affects the outcome, just idle curiosity, but is it actually true that 1.0 didn't include exfat support, or is it just that there's no way to activate it? Like hypothetically if 2.0 hadn't been released by launch, would 1.0 (as the latest firmware) have been able to go online and activate exfat?
This is where I got that information from unless someone thinks he's lyingall firmwares since 2.0.0 (and no firmwares) contain the exFAT support, it depends on how you get it and what NCA gets installed as package2
Ok thanks, that's not super specific but it's something.This is where I got that information from unless someone thinks he's lying
Ok thanks, that's not super specific but it's something.
Don't know if this helps, but it sounds more specific. Also removed rajkosto's username so he doesn't get bogged with notifications.1. its not an SDXC cards update, it's an exFAT update that only shows up if you have exFAT as your first partition on the microsd
2. since exFAT requires paying royalties to microsoft, none of the firmware versions come with a kernel (package2) that supports it by default, it requires phoning home to nintendo to get the licence and new package2 (which will just update you to latest firmware if you arent on it already)
there is a package2 with exFAT support for each firmware version since 2.0.0, it doesnt require the latest one, but nintendo will only send you the latest one because why would they want you to be running old stuff ?
SomeGamer, if you actually have a 1.0.0 with exFAT support you should share your nand dump (without PRODINFO stuff to keep your certs safe) because nobody has had that before
Thanks, yeah he also had this reply to someone:Don't know if this helps, but it sounds more specific. Also removed rajkosto's username so he doesn't get bogged with notifications.
The games with 1.0.0 firmware like Zelda have a update partition and inside of it are the exfat package2. I extracted it but I don't have a 1.0.0 switch to try it. I also tried the same method with a 3.0.2 console and works.
...which suggests exfat on 1.0 would have been possible with the right package2 available, but that hasn't happened. Maybe the dev-signed package2 could be made to work when booting a patched eg. Atmosphere 1.0, but not sure if anyone would want to or how you'd get on with an exfat card if your OFW didn't support it.You can't use that package2.
It's signed/encrypted for devkits, not retail consoles.
Tested and work, good work !@chronoss
Version 2.0.1 was just released.
- Fixed bug with garbage data left in memory where the frame buffer is initialized was being displayed on screen.
Only switchblade.bin has been updated...Downloaded 2.0.0 and placed all files just before 2.0.1 got released. Updating to 2.0.1, can I just replace the switchblade.bin, or should I also download the sdfiles?
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