I did a quick search on the forum but nothing poped up at the top, sooo...
A memory editor (probably external) would be great for cheating and such things (other than savegame editing)...
Because of the limited memory and input capabilities I think the editor could/should be a remote program.
You run a service in kernelspace to get access to the game memory, which allows you to perform specific tasks on the switch from a remote editor.
The network capabilities would be the limiting factor as wifi is not that fast to transmit the initial 1,000,000 results we know from CE and such.
This could be fun
A memory editor (probably external) would be great for cheating and such things (other than savegame editing)...
Because of the limited memory and input capabilities I think the editor could/should be a remote program.
You run a service in kernelspace to get access to the game memory, which allows you to perform specific tasks on the switch from a remote editor.
The network capabilities would be the limiting factor as wifi is not that fast to transmit the initial 1,000,000 results we know from CE and such.
This could be fun