Homebrew RELEASE Switch Backup Manager 1.0

  • Thread starter Thread starter GibaBR
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Does version 1.1.0 works for you when adding nsp?

  • Yes

    Votes: 14 93.3%
  • No

    Votes: 1 6.7%

  • Total voters
    15
  • Poll closed .
Would there be a reason some files refuse to show (nsp)? I have 21 files that are missing from my scan list. Adding them individually or as a folder does nothing.
 
post the log here
Here is an example of one file:

2019-08-03 11:13:46.905 [INFO] Adding 1 files to local Eshop database.
2019-08-03 11:13:46.994 [INFO] Adding NSP file: SteamWorld Quest Hand of Gilgamech [Base Game]
2019-08-03 11:13:47.376
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileSystemEnumerableIterator`1.CommonInit()
at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
at System.IO.Directory.GetFiles(String path, String searchPattern)
at Switch_Backup_Manager.Util.GetFileDataNSP(String file)
2019-08-03 11:13:47.382 [INFO] Finished adding files. Total time spent: 00:00.44.


Nothing shows up afterwards
 
@veekay works fine here

sbm.png
 
Last edited by Garou,
Thanks for this app!

Are you able to add a "region" column to the game listing?

I've seen many cases where a base game from [US] was updated with an update from [JP] or [EU] and causes the game to break.

Being able to see the regions of each nsp base, upd, and dlc would be very helpful.

I d suggests to use the custom autorename to add region to the name eg. titleid + gamename + region
 
Thanks for this app!

Are you able to add a "region" column to the game listing?

I've seen many cases where a base game from [US] was updated with an update from [JP] or [EU] and causes the game to break.

Being able to see the regions of each nsp base, upd, and dlc would be very helpful.
there is no region information in the nsp file, only what languages are available
to prevent you from using update/dlc from other region, you can see from title id (although in some cases, title id for dlc might be slightly different from base game)
 
is it possible to add a column to the manager, where i can rate the games for my self or add some other comments to it? This would be great!!!
 
can some one tell me where to get the latest version from when i go to the github page its still showing 1.2.1 for me
 
Would there be a reason some files refuse to show (nsp)? I have 21 files that are missing from my scan list. Adding them individually or as a folder does nothing.

You have probably sorted this by now but, the games that weren't showing for me had certain characters in them like TM. If you rename it to something simple and then rescan it should find it.
 
You have probably sorted this by now but, the games that weren't showing for me had certain characters in them like TM. If you rename it to something simple and then rescan it should find it.

Unfortunately, doesn't fix my issue. I can name the item "test.nsp" and it still won't scan.
 
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Hi @GibaBR,

is it possible to add the "Game Revision" parameter to the Autorename function ? It's more easy to find a specific update in a folder

Regards,

EDIT : Sorry, I did not see, I just found it !!
 
Last edited by lacrima08,
@Garou
i too have same error, it sees them as it say xxx tittles @xx.gb's but doesnt add them, when i go to add "folder" or "file" the only options is .xci seems to not want to read or select nsp.

2019-10-01 01:05:15.449 sbm.log is created.
2019-10-01 01:05:19.850 [INFO] Searching for new files in G:\switch stuff\gigities


2019-10-01 01:05:21.099
Section 0 directory missing! Please check if you have required key in keys.txt. Master Key Revision: 7 (Unknown)
2019-10-01 01:05:21.111 [INFO] Making some voodoo magic with
2019-10-01 01:05:21.392
seems to be broken! Some info will be missing.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.File.InternalReadAllBytes(String path, Boolean checkHost)
at Switch_Backup_Manager.Util.GetFileDataNSP(String file)
thanx in advance
 

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