Super Mario Bros. Is Shit

  • Thread starter Thread starter Rydian
  • Start date Start date
  • Views Views 9,593
  • Replies Replies 106
  • Likes Likes 9
"Super Mario Bros. before Hos, man."

You just, like, violated the golden rule of gaming.
...even if?

MV5BNDc3OTQ1OTkwNV5BMl5BanBnXkFtZTcwMzUzOTUxMQ@@._V1_SY317_CR5,0,214,317_.jpg
 
"Don't talk about the movie!" is, like, the second rule.

Seriously, what the hell? Are you guys a bunch of anarchists or something?
 
no one said anything about the cartoon? well anyway back to the game it's take to get use to it i beat it on the snes with the saves so i maned up and beat with no saves no nes hardest thing ever but still it was worth it. still it's got cheap ass things (i did not like castle 7's maze) so yeah game is a classic. i don't boycott classics i boycott new stuff btw (anything WiiU and above) N3DS does not count btw just saying not trolling or anything like that.
 
  • Like
Reactions: yuyuyup
no one said anything about the cartoon? well anyway back to the game it's take to get use to it i beat it on the snes with the saves so i maned up and beat with no saves no nes hardest thing ever but still it was worth it. still it's got cheap ass things (i did not like castle 7's maze) so yeah game is a classic. i don't boycott classics i boycott new stuff btw (anything WiiU and above) N3DS does not count btw just saying not trolling or anything like that.

You're retarded for two reasons:

That bolded part,
and for taking this thread seriously -__-
 
  • Like
Reactions: NightsOwl
Just play for the story, and never look back,...
ROFL! :rofl2:


On a more serious note: I actually agree on the gameplay part. I guess it stands out against other platformers of that era, but I think the main reason it grew out to be a classic on the NES was that it came with every console (and had more potential for growth than Duck hunt).


EDIT: music was very good, though. And I guess the theme as well.
 
soo its easy
TRY BEATING THE HOLE GAME IN UNDER 10 MINUETS
Evidently a minuet is 100 seconds.


Wouldn't it just be easier to use minutes as a time unit?
Kids these days are unessesarily complex I tell you! :angry:
Tru.Fucking.Fax

IT'S THE MOST LINEAR GAME EVER.
Games back then were infinte loops: die, retstart - die, retstart - die, retstart - die, retstart - die, retstart -
Its modern "Press A to win" games that are linear! :angry: Hrrumph!
 
Ohhh, funniest thing I've read in ages! :lol:
Incidentally I'm also playing it, on world 4 level 1
....and I just died again for the dumbest reason. It was a Lakitu, came flying towards me, proper bummed me, I'm like dying, so I run away to try and get some maggy mushroom, but the thing follows me and is literally right on my back and instant kill. That shit is dumb, it makes for a bad game.
 
The phrase "Nintendo hard" wasn't coined for nothing.. Besides, we're talking about one of the games (and consoles) that helped save the industry as a whole. The late SMB levels were a bit more difficult, but not impossible. The cartoons were fun to me, the movie should be forced viewing to see how NOT to make a film based on a license. The Street Fighter film was better than the SMB film.

Besides, to anyone griping about game stories - try to play games from an era when story was limited to the instruction booklet and you played only for high scores.. ;)
 
On a more serious note: I actually agree on the gameplay part. I guess it stands out against other platformers of that era, but I think the main reason it grew out to be a classic on the NES was that it came with every console (and had more potential for growth than Duck hunt).
Yeah, I chose Super Mario Bros. for this mockery thread to point out that a game doesn't have to be considered good nowadays for it to have an impact on gaming and have been considered great for it's time.

Though less people realized it was a joke than intended... I didn't want to deviate too far from ShadowSoldier's wording anywhere or it might lose the fun. I was tempted to make more mentions of what might be considered flaws as far as we crit modern games but then it might have turned into a more serious discussion thread instead of just pointing out that different times had different criteria for what made a good game.

EDIT: music was very good, though. And I guess the theme as well.
I had "play it for the music" in my first draft since the first level theme is iconic, but then figured that "story" would just be funnier and also point out how one of the most influential games of all time had like, three lines of text in the whole game... but is still the same basis many Mario games go to.
 

Site & Scene News

Popular threads in this forum

God