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DarthNemesis said:I don't have time for another project, and who knows if it will get localized, so I'll just put this here if someone else wants to manage it.
Download SummonTransX v1.0
Everything seems to work fine for the items/menus, but the script doesn't handle single byte characters very well. Could probably adapt it to convert to dual byte characters automatically, if a serious project is started.
Oh, I see what you mean. No, you'd have to replace all the dual-byte characters with their single-byte equivalent. Something like text.Replace('?','1').Replace('?','2') etc.azerty1 said:well, the path of the sound file, which i was intending to use to determine the chronology of the script, is all written in two byte ascii. Int32.ParseInt doesn't seem to work out.
so...is there any work left to do on this one or is it all done?







