Structure of garden.dat (AC:NL) request

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by osakasys, May 5, 2016.

  1. osakasys
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    osakasys Member

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    I'm trying to search through the file via a hex editor in order to replace values. I'm getting some information from the AC:NL save editor, but I can't figure out the structure of the file with what I know now. Can someone point me in the direction of some resources outlining how garden.dat is put together? If this is the wrong section, I apologize.
     
  2. GreenStone99

    GreenStone99 likes green rocks

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    You can convert garden.dat to acnlram.bin with NLSE
     
  3. osakasys
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    osakasys Member

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    Is that easier to modify?

    EDIT: It's not. At least it seems to have a similar structure to garden.dat in that tiles aren't always sequential. So that doesn't really help. Maybe the source code to NLSE will help.
     
    Last edited by osakasys, May 9, 2016