Stereoscopic 3D simulation software?

OldGnashburg

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6 months ago I kept hearing about someone releasing a piece of software that could simulate the stereoscopic 3D effects on normal monitors and was good for emulation and stuff but now I can't find it. Is anybody familiar with it?
 
Stereoscopic 3d works by giving each eye a separate image. Unless you put your head so close to the screen each eye can get a different view (Nintendo Labo, Google Cardboard), there is no way to simulate that on a normal display.

One of the technologies they used to use for stereoscopic 3d is active shutter, where half the frames go to each eye and the glasses alternate which eye can see in time with the screen. That technology would work great with modern 240+ fps displays, but you would still need the glasses and a way to sync them to the screen.

There are multiple programs that can take a 2d or flat 3d image and make it stereoscopic on a 3d display though.
 
6 months ago I kept hearing about someone releasing a piece of software that could simulate the stereoscopic 3D effects on normal monitors and was good for emulation and stuff but now I can't find it. Is anybody familiar with it?
I have heard of several things that aren't exactly what you are asking about, but possibly of interest:
anaglyph 3D - two 'black and white' images on top of each other, but in red/blue, so they show up when looked at through blue/red filters. There are various refinements to this to try to get colour to work / reduce headaches. The best version would be to have filters for slightly different wavelengths of RGB for each eye, but the display would then need six colours per pixel not three.
DarbeeVision dongle for TV/monitor. It supposedly does some sort of 3D simulation to enhance depth cues. It looks good if you don't turn it up too much and get lots of conspicuous black lines everywhere, but doesn't create distinct images for each eye.
 

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