Yeah, always forget about blue one.depends what sky3ds you get, older ones are really not the same because you need to mess with templates and use disk writer to add roms because it uses its own file system. there was a limit to how many games you could have on it at once too
sky3ds+ is closer to stargate with drag & drop compatibility, and all games should just work with downloading the latest gamelist.bin, and it has the advantage that every 3ds game works, unlike stargate
one more difference is that sky3ds keeps save data in eeprom, and only flushes to sd when switching to another game. stargate has save data copied to sd card right away instead. this can be a disadvantage for sky3ds because save data can be lost if you take out sd card without having first cycled between games to flush eeprom
the save data loss problem was a thing on the sky3ds blue button at least, the wikitemp page for the sky3ds+ mentions having to switch games to flush eeprom too but I dont know if save data handling is different there. it's possible sky3ds+ handles it better and remembers the last played game even if you removed the sd card, to prevent this kind of save data loss
Am, Sky3ds+ for sure use same save functions as normal cartridge with sd card. Saves save to it's sd card that normally save to game cartridge "eeprom" (create on it's sdcard .sav file and it's read from sdcard even when you switch, most of games) and savedata that saves to console would be saved to console (as persona Q map data, DoA records). So sky+ not lose saves like it was with Sky.
Sky+ don't need gamelist.bin, if updated with last fw (12 or 14 it was, don't remember) all cartridge dumps work.
I have both Sky3ds+ and stargate. sky+ works better for sure, but stargate easy to get and it's cheaper + have DS function.
I am sad that they not fully cloned sky+ and drop support for as GW
Last edited by k7ra,







