SSB3DS Wolf [Help needed]

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by Monkeyp7, Apr 10, 2016.

?

Do u think wolf can even be added at this point in the hacking scene?

  1. Yeah!

    19 vote(s)
    59.4%
  2. no...

    10 vote(s)
    31.3%
  3. Annoying thread

    7 vote(s)
    21.9%
Multiple votes are allowed.
  1. Monkeyp7
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    Monkeyp7 Member

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    Hey guys im trying to import wolf for super smash and so far its going well. I just have a problem with the textures which is why i think the game wont start (the game doesn't crash it just wont load the level)

    Here are some files of the wolf im making

    Update- I have added a .blender file with wolf with some really ugly bones if any1 wants 2 they can try to fix it then export it as a .smd then put it in ohana rebirth
    [​IMG]
     

    Attached Files:

    Last edited by Monkeyp7, Apr 10, 2016
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  2. Monkeyp7
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    Monkeyp7 Member

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    -edit- lol i forgot to ask what i needed can someone fix up a texture .bch 4 me plz
     
    Last edited by Monkeyp7, Apr 10, 2016
  3. SANNIC789

    SANNIC789 GBAtemp Advanced Fan

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    seems like work tho
     
  4. Monkeyp7
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    Monkeyp7 Member

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    It'll all be worth it tho
     
  5. ElyosOfTheAbyss

    ElyosOfTheAbyss GBAtemp Addict

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    Do animations work in Ohana3DS? The main reason we haven't done it yet is animations
     
  6. Octoling

    Octoling Banned

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    Same place as [INSERT NAME HERE]
    Holy shit that looks AMAZING

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    Please do Pichu next
     
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  7. ElyosOfTheAbyss

    ElyosOfTheAbyss GBAtemp Addict

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    Your model doesn't have any bones in it unless it's located in another file but without bones it wont work
     
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  8. Intronaut

    Intronaut An star maker

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    Please, if you reach it, please post a patch :D
     
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  9. Monkeyp7
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    Monkeyp7 Member

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    How can i tell if it doesnt have bones?
    sorry im a newb

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    If im able to get it to work i will
     
  10. ElyosOfTheAbyss

    ElyosOfTheAbyss GBAtemp Addict

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    Well when I exported it in Ohana3DS as a .smd and imported it into Blender there were no Bones. Bones are the reason there are no custom characters yet (That I'm aware of)
     
    Last edited by ElyosOfTheAbyss, Apr 10, 2016
  11. Monkeyp7
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    Monkeyp7 Member

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    So when i click on that skeletal animations button there should be something their? if so cant i export that animation from captain falcon and just import it into him?
     
  12. ElyosOfTheAbyss

    ElyosOfTheAbyss GBAtemp Addict

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    Well first, you need all the animations from the origional charater. THen you will need to import the same bones.
     
  13. Monkeyp7
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    Monkeyp7 Member

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    Is their like a "bones" file or something?
     
  14. ElyosOfTheAbyss

    ElyosOfTheAbyss GBAtemp Addict

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    Well, when you export a model as .SMD it will export the bones with it. The bones is the same as the model file.
     
  15. Monkeyp7
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    Monkeyp7 Member

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    nvm

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    Alright mastah how do i export the bones from blender (captain falcon model)
     
    Last edited by Monkeyp7, Apr 10, 2016
  16. Octoling

    Octoling Banned

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    Same place as [INSERT NAME HERE]
    Is this gonna be a separate or a alternative costume to fox?
     
  17. Monkeyp7
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    Monkeyp7 Member

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    Well its gonna have its own model but yes
    -edit- lel i didnt answer the question -its going to be a alternative costume with its own model which is possible
     
    Last edited by Monkeyp7, Apr 10, 2016
  18. Monkeyp7
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    Monkeyp7 Member

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    I think i finally got a skeleton into the wolf model gonna try it out now

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    Hey do .obj files remove bones?
     
  19. ElyosOfTheAbyss

    ElyosOfTheAbyss GBAtemp Addict

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    Don't know, I also don't know if you can import bones either but it's worth ago but when exporting yes it does
     
  20. Demonslayerx8

    Demonslayerx8 GBAtemp Regular

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    OBJ files has no bones, and the MBN model import heavily relies on SMD import due to bones and rigging.