ROM Hack [Spider] ARCode

Teslad

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Yay I'm not the only weird one :rofl:, btw can you use my code?

I thought I had become one of weirdos now :D
you mean bag item code? yes its work perfectly :D
i wonder why stats code wont work, i just wanted to enjoy the story and unlocking every heart event. I really hate NG+ :(
 

ness151

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Yay I'm not the only weird one :rofl:, btw can you use my code?
For the record, I wasn't calling you weird. I was calling the situation weird. I forgot the mention that I was using a .cia. I'm going to attempt to use a ROM of the game to see if there's a difference.

Edit: I tested your codes on a rom and it gave me 99 Silver Figures, but the crystal code didn't affect my Crystals. And it seems that the 99 of first item in bag code only works once.. ?
 
Last edited by ness151,

ymyn

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Rhythm Tengoku the Best Plus Japan
Save Slot1 Coin 9999
13270444 0000270F

Save Slot2 Coin 9999
13271A8C 0000270F

Save Slot3 Coin 9999
132730D4 0000270F

Save Slot4 Coin 9999
1327471C 0000270F

Save Slot1 Noridama 999
13270446 000003E7

Save Slot2 Noridama 999
13271A8E 000003E7

Save Slot3 Noridama 999
132730D6 000003E7

Save Slot4 Noridama 999
1327471E 000003E7

Save Slot1 Goat Feed 99
1327068E 00006363
23270690 00000063

Save Slot2 Goat Feed 99
13271CD6 00006363
23271CD8 00000063

Save Slot3 Goat Feed 99
1327331E 00006363
23273320 00000063

Save Slot4 Goat Feed 99
13274966 00006363
23274968 00000063
 
Last edited by ymyn,
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SlateXD

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Does anyone have a working US max village population ARCode?

I tried the other two, and they didn't seem to work. Maybe it's not static though.
 

joskez

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For the record, I wasn't calling you weird. I was calling the situation weird. I forgot the mention that I was using a .cia. I'm going to attempt to use a ROM of the game to see if there's a difference.

Edit: I tested your codes on a rom and it gave me 99 Silver Figures, but the crystal code didn't affect my Crystals. And it seems that the 99 of first item in bag code only works once.. ?

nah don't mind me, i was joking around, btw i'm using .cia too ( forgot to mention that :rofl: ) and about my first item code it's just as you say, you only can use it once and when you use it again it become code for 99 silver figure, that's the problem i'm trying to fix until today :rofl:, if you can help that would be great :grog:
 

ness151

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nah don't mind me, i was joking around, btw i'm using .cia too ( forgot to mention that :rofl: ) and about my first item code it's just as you say, you only can use it once and when you use it again it become code for 99 silver figure, that's the problem i'm trying to fix until today :rofl:, if you can help that would be great :grog:

I can try to do some work tonight.
 

ness151

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lol because that's incomplete code:rofl:, btw i still don't know how to make that code work perfectly:rofl:
I'm pretty sure these are dynamic... I was also using a cia the first time around and NONE of your codes would work.

A note about the codes I posted with stats... They do work, but once you get into battle, they revert back to normal.. so they're useless anyway.

Edit: I tested my stat codes on a brad new, cart save (undub)... and they still show the edited values OUTSIDE of battle, but are removed during battle.
 
Last edited by ness151,

Spider_Man

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I'm pretty sure these are dynamic... I was also using a cia the first time around and NONE of your codes would work.

A note about the codes I posted with stats... They do work, but once you get into battle, they revert back to normal.. so they're useless anyway.

Edit: I tested my stat codes on a brad new, cart save (undub)... and they still show the edited values OUTSIDE of battle, but are removed during battle.

have you tried dumping the memory and searching for the values during battle, sounds like the memory changes, i think i came across this when i tried pokemon, which ill be coming back to once im done with majoras mask.
 

ness151

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have you tried dumping the memory and searching for the values during battle, sounds like the memory changes, i think i came across this when i tried pokemon, which ill be coming back to once im done with majoras mask.
I'm going to try it one more time, yeah.

I think I got it.

*Activate these at the "Survey Map" screen while looking at said character. The stats will revert back to their original values at LEVEL UP, feel free to apply again during battle.*

Main Character:
HP (9999):
034F5F50 0000270F
034F6008 0000270F
034F6014 0000270F

Phys Atk (999):
034F5F7C 000003E7
034F6050 000003E7
0356C3B8 000003E7

Phys Def (999):
034F5F80 000003E7
034F6054 000003E7
034F6F48 000003E7

Elem Atk (999):
034F5F84 000003E7
034F6058 000003E7
034F7F10 000003E7

Elem Def (999):
034F5F88 000003E7
034F605C 000003E7
0356C580 000003E7

Speed (999):
034F5F74 000003E7
034F6048 000003E7
034F7058 000003E7

Character Slot 2 (Not Character Specific):
HP (9999):
034F6F18 0000270F
034F6FD0 0000270F
034F6FDC 0000270F

Phys ATK (999):
034F6F44 000003E7
034F7018 000003E7
0356C520 000003E7

Phys DEF (999):
034F6F48 000003E7
034F701C 000003E7
035106C8 000003E7

Elem ATK (999):
034F6F4C 000003E7
034F7020 000003E7
03530C68 000003E7

Elem DEF (999):
034F6F50 000003E7
034F7024 000003E7
0356C298 000003E7

Speed (999):
034F5FD8 000003E7
034F60AC 000003E7
034F7010 000003E7
 
Last edited by ness151,

Spider_Man

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I'm going to try it one more time, yeah.

Nope, still not permanent. The moment you get hit, they go back to their default values.

Once I get the rest of the stats done, I'll post them here. But like I said, I can't figure out how to make them static.

i dont know if your using a diff method, but im using the web browser qr code and ive found its rare to actualy gain Infinite, you scan the code which sets to max but still decreases.

only two games so far that i have been able to gain actual infinite codes using this method is Resident Evil revelations (ammo) and Resident Evil Mercs ive done infinite mission timer (and confident ammo would be too) - again other games i will be returning to at some point.
 

ness151

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i dont know if your using a diff method, but im using the web browser qr code and ive found its rare to actualy gain Infinite, you scan the code which sets to max but still decreases.

only two games so far that i have been able to gain actual infinite codes using this method is Resident Evil revelations (ammo) and Resident Evil Mercs ive done infinite mission timer (and confident ammo would be too) - again other games i will be returning to at some point.
I only use the QRcode method. I'm not looking for infinite, I'm looking to max out stats. I've gotten it to work on countless other games. This is the only one I haven't gotten to work before. Alright, I've posted the MC's stats. I'll work on more later on today if I'm not beaten by someone else by then.
 
Last edited by ness151,

Spider_Man

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did you have some tips for item code?:rofl:
ive often found some codes by viewing the memory, ok the search results say that that address give this, but sometimes looking a little before or after that address i get the code i actually wanted.

for example RE MERCs the memory address set your timer to max, but decreased, looking a little further i was able to freeze it making it infinite.

im no pro, its actually been a while that ive made codes, the last system i did was the cube, ps2, xbox, psp, ds (and console before)
 

danmc

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Shin Megami Tensei Soul Hackers (E)
Macca
029FF0A0 000f423f

Money
029ff09c 000f423f

All items
c0000000 0000016f
229fef20 000000ff
DC000000 00000001
D1000000 00000000


Hero Exp
03a15a24 000f423f
Hero HP/MP
13a15a28 000003e7
13a15a2c 000003e7
13a15a30 000003e7
13a15a34 000003e7
Hero Stats'
03a15a52 28282828
13a15a56 00002828


Nemissa Exp
03a15a74 000f423f
Nemissa HP/MP
13a15a78 000003e7
13a15a7c 000003e7
13a15a80 000003e7
13a15a84 000003e7
Nemissa Stats'
03a15aa2 28282828
13a15aa6 00002828



11 Demon HP/MP
c0000000 0000000a
13a15724 000003e7
13a15728 000003e7
13a1572c 000003e7
13a15730 000003e7
DC000000 00000040
D1000000 00000000

11 Demon Stats
c0000000 0000000a
03a1574e 28282828
13a15752 00002828
DC000000 00000040
D1000000 00000000
 

supermariorick

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ive often found some codes by viewing the memory, ok the search results say that that address give this, but sometimes looking a little before or after that address i get the code i actually wanted.

for example RE MERCs the memory address set your timer to max, but decreased, looking a little further i was able to freeze it making it infinite.

im no pro, its actually been a while that ive made codes, the last system i did was the cube, ps2, xbox, psp, ds (and console before)
how does one freeze things making them infinite when the tool for applying codes only updates and injects values once?
 
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Spider_Man

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how does one freeze things making them infinite when the tool for applying codes only updates and injects values once?

the tool is injecting the memory change, as long as the memory/game allows infinite then its possible, for example revelations the code i was working on at the time set your ammo to 999/∞.

the 999 decreases but because your reload is set to ∞ it wont decrease, i did however find an address that froze the ammo completely but if you died or had to restart the game would crash when loading the level again.

when i come back to this game (it would help if i had a 100% save so i can easily access all levels) i will try to do a code where the ammo just shows as ∞ (like the rocket launcher does)

And with Mercenaries i found the address for the timer, then looked a little beyond this and found the address and set a value so it froze the timer.
 

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