1. capsterx

    OP capsterx Advanced Member
    Newcomer

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    Oct 14, 2020
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    Current Release:
    https://github.com/capsterx/solarus/releases/tag/v0.4.2-luajit

    This was originally based on the work of carstene1ns, but I made quite a few changes and upgraded it to 1.6.4.

    I also made a simple 'loader gui' for it if you load solarus.nro. It will look for games in /switch/solarus/games.
    They can either be X.solarus which is how you download them from the offical website or unpacked into a sub directory.
    It's much faster if they are unpacked as the gui will load the title from each one, and loading them from zips is a little slow.

    The left joy stick and dpad are mapped to keyboard keys up, down, left, right. minus is mapped to escape and plus should be pause

    There is also a stand alone copy of Mystery Of Solarus which loads directly from a romfs without the gui loader. Any solarus game can be built into a standalone nro from the codebase

    I embeded Plutonium and lua into the code base, if there is a better way let me know.

    I did play all of Mystery of Solarus, but i did it on my own copy of the 1.5 branch I modified from carstene1ns repo. I think this 1.6 branch works well, but I have not heavily tested it as much. There were quite a bit of changes between 1.5 and 1.6+.

    Changelog:
    v0.4.2-luajit:
    The game Zelda - A Link To The Dream does not currently use the joypad on the file creation/selection menu, so as a quick workaround ZR was mapped to return so the game can be started.

    v0.4.1-luajit:
    This is a minor patch that prevents keys from registering as alt/shift/control being pressed as this messes up with the game tunics

    v0.4-luajit:
    This is the same as switch gui 0.4 but includes luajit 2.1.0-beta3 with JIT enabled

    Is this better? Im not sure, but hopefully.

    v0.4
    This changes the gui dramatically and removes many hardcoded values. It switched from pu -> borealis which magics a lot of the design work of the interface.

    The global Settings tab does not save, but you should not need to change them. The previous release has turbo=yes by default, I found this broke a few places in 'Zelda Return of the Hylian SE'

    You can also change the video mode for a given game. 'Zelda Return of the Hylian SE' does not have an option to change it. This should only be used for 1.5x games, 1.6x games include shaders and I'm not sure how the would interact between software and hardware shaders.

    0.4:
    This changes the gui dramatically and removes many hardcoded values. It switched from pu -> borealis which magics a lot of the design work of the interface.

    The global Settings tab does not save, but you should not need to change them. The previous release has turbo=yes by default, I found this broke a few places in 'Zelda Return of the Hylian SE'

    You can also change the video mode for a given game. 'Zelda Return of the Hylian SE' does not have an option to change it. This should only be used for 1.5x games, 1.6x games include shaders and I'm not sure how the would interact between software and hardware shaders.
     
    Last edited by capsterx, Nov 8, 2020
  2. mathew77

    mathew77 Lovin' life.
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    Kazakhstan
  3. hippy dave

    hippy dave BBMB
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    This is great to see, as the previous version never got updated for current firmwares.
     
  4. capsterx

    OP capsterx Advanced Member
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    Yes that's the right link. Im running 10.1.0 so I have not tried it on 10.2.0 but I assume so.
     
    mathew77 likes this.
  5. livinitwarrior

    livinitwarrior GBAtemp Regular
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    Apr 10, 2020
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    United States
    It's working great for me on SXOS 3.05 beta and 10.2.0
     
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