Snesds?

Discussion in 'NDS - Emulation and Homebrew' started by Zoro11031, Jan 29, 2009.

  1. Zoro11031
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    Zoro11031 Member

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    So, I've tried the methods of getting Snesds to work on a slot 1 card, and it won't work. I've tried using the converter included, renaming it to snesds.nds, and I even downloaded one from this site that was already working with Slot 1 cards. Basically, when I load a rom or select a folder, it sends my cursor back to the top. When I try again, I get a white top screen and a black bottom screen. I'm using a Cyclo DS Evolution. Does any one know what's wrong?
     
  2. OneMichael

    OneMichael Advanced Member

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    I've got a CycloDS as well, and I'm sure I was having troubles with it as well. I use SneMulDS, now.
     
  3. stormwolf18

    stormwolf18 GBAtemp Fan

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    SnemulDS > Snesds
     
  4. Gumble

    Gumble Advanced Member

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    Aaaye second this!
     
  5. DanTheManMS

    DanTheManMS aka Ricochet Otter

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    Definitely use SNEmulDS for your slot-1 device. However, if you still want to try to get SNES DS working, there's a much better way to use it than the DLDI-enabled version. You want to package a single game into the *.nds file itself, which will let you apply speedhacks and freezing glitches.

    I've included instructions in the ReadMe.txt file of http://danthemanms.googlepages.com/nesDS_s...slot1_usage.zip
     
  6. xxRAG3

    xxRAG3 GBAtemp Fan

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    SnesDS works for me on my cyclo. Did you redownload the .nds?
     
  7. Zoro11031
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    Zoro11031 Member

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    Ok I took you guys advice and used SNEMULDS, and it does everything I want it to (except there's no box around in-game text! [​IMG] ) But, aside from that, it's great.
     
  8. hdofu

    hdofu GBAtemp Regular

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    you can try playing with layers and you may be able to get the box to display
     
  9. Zoro11031
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    Zoro11031 Member

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    Already tried that (it's how I got the text to display at all)
     
  10. hdofu

    hdofu GBAtemp Regular

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    yeah graphic layering is a major flaw when dealing with snes emulation on the ds and unless some major breakthrough happens I don't see it going away
     
  11. granville

    granville GBAtemp Goat

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    The layering isn't even that much of a kill. No, the problem with SNES emulation on DS is more the graphical glitches within the layers (garbled graphics), speed issues, and non-working roms. I'd gladly deal with layering issues if the other issues were solved.