Smash Melee 'competetive' controller hax for Jap version?

Discussion in 'Nintendo GameCube' started by duwen, Jun 29, 2017.

  1. duwen
    OP

    duwen Old Man Yoshi

    Member
    6
    Sep 6, 2013
    United States
    Bullet Hell
    So, recently there's been some buzz in the competetive Melee community with regards to taking out the randomness of controller inputs. Originally it was to be done via arduino, but it's now been implemented into a save file.
    (For more details, and a download link for the save; https://haxmoney.wordpress.com/ )

    Unfortunately, this save file doesn't work with my Japanese disk for Melee.
    Does anyone know if there's a way to convert the save file, or how to hack a Japanese save file to give the same functionality?
     
Loading...
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice