Homebrew RELEASE SimpleModManager : A mod manager for your Switch

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Started using this today. For whatever reason my mods won’t load? I know the file structure is correct as the manager can locate the mods and ‘apply’ them, but the mods won’t load in when I load the game. They worked before when I had them in the atmosphere folder so I’m really confused lol
 
Started using this today. For whatever reason my mods won’t load? I know the file structure is correct as the manager can locate the mods and ‘apply’ them, but the mods won’t load in when I load the game. They worked before when I had them in the atmosphere folder so I’m really confused lol
Are you using “titles” folder or “contents”?
 
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Are you using “titles” folder or “contents”?
I was using titles because that's how it posted it at the top of the thread. I've changed it to contents and I'll edit this reply to let you know if it works

EDIT: worked, thank you!

edit 2: lol I just realized it says titles at the top too. Not sure how I got so confused
 
Last edited by MiloThatch,
Well, the thing is that it is not possible to change mod while a game is running. It would more likely crash while hitting a loading stage. Also a Tesla overlay would be quiet slow because we need to check if each file is present in the content folder.

These caveats aside, I can try to make one. Keep you in touch.
 
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I'd get plenty of utility out of it.

The LayeredFS romfs is built when you boot the game with the files currently present in your contents/titleid folder so a tesla overlay for this homebrew is completely pointless, how would you get plenty of utility out of it?

@nadrino you said you're going to make one even though you know you can't change mods while a game is running, what are you going to do with it?

I see you have a commit for hashing files now so that's great!
 
@nadrino you said you're going to make one even though you know you can't change mods while a game is running, what are you going to do with it?

I see you have a commit for hashing files now so that's great!
Oh you did well reminding me that ! I completely forgot I didn't make a release !

For the Tesla overlay menu, I can understand that people would use it especially if they have a lot of homebrew in their menu. But yeah, it won't solve the fact that you can't change mods while the game is running.
 
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The LayeredFS romfs is built when you boot the game with the files currently present in your contents/titleid folder so a tesla overlay for this homebrew is completely pointless, how would you get plenty of utility out of it?

I wouldn't have to go into the homebrew menu (or use a forwarder, which I wouldn't want alongside games anyway). I'd use it frequently, from the homescreen.
 
Made a preset for sys-modules toggle, in case someone is interested.
The mod folder already contains up-to-date version of the follow sys-modules:

Code:
reverse-nx
sys-clk
ftp-light
nx-ovlloader
sys-screenuploader
sys-tune

Useful to run EdiZon ram editor where you need disable sys-modules to avoid atmos crash.
Remember restart atmosphere after enable/disable sys-modules.
 

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Last edited by cucholix,
I use this with Darkest Dungeon, using the mods is so much easier when you can categorise them.
 
Whenever I put a mod on zelda it says it’s enabled in the Homebrew app but it isn’t on my zelda game. Any idea why?
 
Last edited by Yot360,
@Yot360, check the folder structure. I had this happen and it was because I forgot to add the contents folder. found the mod's files in atmosphere folder instead of contents.

If this is the case, uninstall the mod (or delete it from the SD), fix the folder structure and reinstall.

This is my mod path for some model replacement mod:
[SdCard]\mods\The Legend of Zedla - Breath of the Wild\<name of your mod>\contents\01007EF00011E000\romfs\Model
 
Last edited by TheCasualties,
@Yot360, check the folder structure. I had this happen and it was because I forgot to add the contents folder. found the mod's files in atmosphere folder instead of contents.

If this is the case, uninstall the mod (or delete it from the SD), fix the folder structure and reinstall.

This is my mod path for some model replacement mod:
[SdCard]\mods\The Legend of Zedla - Breath of the Wild\<name of your mod>\contents\01007EF00011E000\romfs\Model
Thanks i appreciate your reply I’m going to try that right now, have a good day.
 
Last edited by Yot360,

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