Should I use PS2-HOME's beta OPL or GitHub's Beta OPL?

Windows_10_User

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Does anyone know if OPL Daily Build versions should be used or the official OPL Beta's?

EDIT: So, according to PSX-Place, I should use the latter, because PS2-Home stole the project and modified it.
 
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Windows_10_User

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Yes that is correct

But the official OPL Beta versions don't have the "PS1" tab unlike the OPL Daily Builds' so I don't how to run POPStarter in them and whenever I run the renamed POPStarter.ELF from the game I want to play on wLE, it says: "Connecting to smb... LOGON has failed (0).". The official OPL's GitHub repository says anyone can contribute improvements to OPL due to its open-source nature so how did PS2-Home steal the project?

Also, this is even more confusing because it seems the same official OPL Beta versions always have the same commits but different runs (whatever that is). The official OPL Stable versions don't have commits and runs. The different official OPL Beta versions and runs can be accessed here.

EDIT: According to what I was told, PS1 games don't lag on POPStarter via USB or only do a bit. It seems it's possible to run POPStarter on the latest official OPL Beta versions via USB from the "APPS" tab but I was told a 2.5" external HDD shouldn't be connected to a single PS2 USB port since the PS2 mightn't provide enough energy to power it. An USB flash drive, a self-powered external HDD (a 3.5" one), an USB-powered external one (a 2.5" external HDD) connected to both PS2 USB ports via an USB Y-cable or a 2.5" external HDD connected to the PS2 via a self-powered USB hub could be used but since I want to host all the PS1 and PS2 games in the same device, I want it to be an external HDD (and a 2.5" one, since it's smaller than a 3.5" one and doesn't connect to a socket) because I was told it lasts longer than an USB flash drive, I don't want to waste an extra socket and I don't want to use an USB Y-cable or a self-powered USB hub, I'll play PS1 games on the PS3 even if I get POPStarter running via SMB (and in an official OPL version) since it's also easier for me, it seems the PS3 is more compatible with them than the PS2 and PS1 games don't lag on the PS3 (or at least less than on POPStarter via USB on the PS2).

EDIT 2: Since I want to use the same 2.5" external HDD I do for running PS2 games via SMB and for that I might need an USB Y-cable or a self-powered USB hub, I'll keep playing PS1 games on the PS3 since it's also easier for me, it seems the PS3 is more compatible with them than the PS2 and PS1 games don't lag on the PS3 (or at least less than on POPStarter via USB on the PS2), so I won't waste more time trying to run POPStarter at all. Also, I only tried running POPStarter on wLE.

EDIT 3: Now PS2-Home is redirecting to the official OPL GitHub repository when downloading the latest OPL Beta version instead of their former Daily Build and ifcaro versions. It seems I had bad luck to access PS2-Home at the time.

EDIT 4: It seems a PSX-Place user (grimdoomer) released an OPL version which supports over 2 TB exFAT internal HDDs/SSDs/SSHDs and multi-BDM devices. Didn't he steal the project like PS2-Home as well, then? The internal HDDs/SSDs/SSHDs have to be formatted on the PC as GPT and exFAT to work in this version. The official OPL versions only support the APA partition table and wLE can format the internal HDD/SSD/SHD to it (and the file system they get is PFS, which is a proprietary file system used by Sony).
 
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